ff2

  1. Doktoberfest

    Approved [FF2] Sonic Re-Work

    so i went back to the drawing board on this one and basicly re-did the whole entire freakin boss Speed Reduced to 460 --> 325 (basicly shrek speed) Boost Button Added: basicly when you press r u gain a speedboost and minicrits but it rapidly drains your rage, and i mean FAST Super Sonic Style...
  2. Drezki

    New Potential Class Nerfs/Buffs

    So, I've been talking to a bunch of people about things that they think should be done, and I personally agree with them. Buffs: Market Gardeners do 9% of Hale's HP (actually unknown how much they do already.) Gunslinger increases Engineer health up to 250 (one hit leaves them at 8 health...
  3. Doktoberfest

    Approved [FF2] Globama Fix

    oversight on the model fixed his rage clipping into things as well download: http://www.mediafire.com/file/ukgdkm2bkip8zb7/globama.rar/file
  4. Drezki

    Declined Readd Turret Testing.

    https://www.mediafire.com/file/5ns30jy15tjf8gs/vsh_turret_testing_b2.bsp/file Turret testing was one of the best maps, which should replace cinema, one of the worst maps. Herp's post got over 7 +1's, and I'd say it's only fair to give it another shot to try and it get it added.
  5. Percilius

    Approved FF2 Boss Changes

    Hello there, me and doktoberfest made changes to a few bosses and have fixed a few problems with the bosses and implemented suggestions a few regulars gave. Doom: Many people called doom overpowered and one of the most powerful bosses on the server. So here's the changes: ->Increased the...
  6. Doktoberfest

    Approved [FF2] Add Globama

    after a month of just sitting and making memes globama is finally done. besides having a giant head his entire head is his head hitbox. trust me i checkedhe has 3 rages : Head Raid: basicly easter bunnies rage, but instead of eggs its globama heads Hells Bells: low grav, globama gets buffed...
  7. Percilius

    Approved Remove Class Limits off Sniper on FF2

    We didn't use to have the class limit on sniper. I don't remember anyone asking for it in FF2 and it just happened. I think people would like to have more than 4 snipers in a round, like the old times.
  8. goldencheeze

    Approved [FF2] Bring Back 2fortdesk

    a good map that everyone liked download
  9. Stack Man

    Need Help [FF2] Re-add Goomba Stomp

    This thread: https://www.skial.com/threads/bring-goomba-stomp-back-to-ff2.87456/ suggested to re-add Goomba Stomp to the FF2 server and it was approved. Despite this, you are still unable to Goomba Stomp.
  10. S

    New ff2 axtinguisher problem

    why does the caber do something but the axtinguisher does nothing.
  11. S

    Declined ff2

    make a dragonball hale instead of the cringe ones from animes that I don't even know exist
  12. ★Major Pootis Steeljaw☆

    Declined [FF2] Petition to Change Sonic's Theme

    Petition is same as post.
  13. Meebas

    Approved [VSH/FF2] New Map "Turtleshell Pond"

    This is a cartoon-y forest map with high contrast in color and brightness. It features fun easter eggs, custom textures, sounds, and models to emulate a calm, inspiring atmosphere. The capture point works and there are no exploits. Framerate is smooth as butter. There are few (if any) turtle...
  14. Doktoberfest

    Approved [FF2] Final Sonic Patch

    so this is probably the last thread im gonna make on sonic since now i ACTUALLY fixed his model (you can thank bottiger for givin me the idea of just startin up a local server >_>) but while i was at it i tweaked a bit more stuff More Voicelines! can never have to many fixed one of his...
  15. Doktoberfest

    Approved [FF2] Sonic Patch

    So day 1 sonic was kinda eh so i fixed a few things and made some minor tweaks finally fixed the purple model i was an idiot and didnt put a download path >_> reduced his swing rate but slightly raised his damage reduced how long he stays in his slow mo his uber was increased by half a second...
  16. Stoof

    Choosing a random class

    So I am someone who prefers to just let the game pick a class for me rather than trying to decide what class I wanna kill bosses with on FF2. I'm a sucker for variety and I just like to play everything. Recently, though, I've noticed that whenever I choose random, it always spawns me as...
  17. ★Major Pootis Steeljaw☆

    [FF2] Boss Suggestion: Adrian Shepard

    Here are my ideas for a possible boss that should be added. Adrian Shepard, Protagonist of the Half Life DLC: Opposing Force He has access to a Super-jump, and a Weigh-down. His Rage consists of Knockback Immunity, and either summoning a Sniper with three bullets. A SMG With half a clip (Used...
  18. herp 105.4

    Declined [FF2] Buff the caber

    Add charges or something so we can make it a good weapon that is fun to use instead of something that is just fun to use.
  19. ★Major Pootis Steeljaw☆

    [FF2] My thoughts on Pootisbird.

    Hey, Everyone. I love how you guys got rid of SCP 096 and replaced him with our newest readdition.. Pootis Bird! His Rage is nice, allowing a wide variety of classes and playstyles to be utilized as each variant of minion. The minions can clutch even when the boss is dead, It's my favorite part...
  20. Meebas

    Approved [FF2] Nerf/Fix Vader

    Vader has way too much going for him. does 300+ damage and his rage has uber and gives him a flare that can kill everyone within the massive explosion radius. He also doesn't suffer from afterburn, but that's not a huge deal. Few suggestions: Severely reduce flare gun range Remove uber on rage...