vsh

  1. Stack Man

    Approved [VSH/FF2] vsh_dirtmound

    Game Banana Link Mediafire Download Link A VSH map born to combat two trends I've noticed in many VSH maps: They're ugly and empty boxes. Ammo is not properly distributed around the map. Dirtmound features one large hill with various levels to it and a number of prop jumps that facilitate...
  2. smurfking

    Declined Recent changes to Skial VSH

    Hye, ive been playing your VSH servers since 2015-2016 ish. i always loved them and it is those servers that made me fall in love with tf2. almost all my hours are on that server. i mainly play VSH Military Area EU. recently i noticed changes to my favorite classes. Sniper, Spy and Demo. its...
  3. True Darkian

    Declined VSH changes suggestion.

    VSH has been changed recently, Most of this was positive but it did introduce some stuff that are rather... questionable and,... maybe a bit too much. Alot of regulars are threatening to leave Skial's VSH right now to join other VSH servers, this is not good, this means something was done that...
  4. Pepe ツ

    Declined Bring back weapons depot

    The map was very popular and fun to play https://gamebanana.com/maps/167818
  5. Italian Doctor

    Approved [VSH] Revert VSH_Abandoned_warehouse to last version

    It just looks weird, it's too bright. I don't want to see it again.
  6. Slip

    New [VSH] Maps to consider adding back to rotation (and some new)

    All the following maps have been in rotation before, would be lovely to see a return of these maps, remember having much fun on them. The current map rotation consist of the same 6-8 maps, majority of which are red sided and have exploitable crawlspaces/teleports. Maps to return...
  7. mub

    New [VSH] Add more options for players regarding double boss rounds.

    I love the idea of double bosses. Playing boss with a friend or a regular as my partner with the right bosses is some of the most fun gameplay I've had on a VSH server. However, portion of the community, at least for VSH US, do not like double bosses, or specifically, how the idea has been...
  8. Percilius

    Approved Revert Warehouse back to it's previous version.

    The map is nearly impossible to beat with the number of engineer spots available that a boss can't access even though he has rage. It also has an exploitable spot in which you can get outside the map with a teleporter. The previous version which although had flaws is much much better. Here's a...
  9. Pansmith

    New Some more VSH/FF2 maps

    Vsh_turret_testing Vsh_mountain_bash_v3 What more needs to be said about these two? Vsh_ Industrial Suggested by Ijikaru, it has a mixture of indoor and outdoor areas. Has good spots for everyone. vsh_hakurei_winter_v2 Bumping this map from the previous thread as a replacement for...
  10. Pansmith

    Approved Various VSH and FF2 maps.

    vsh_chinatown_b3 A medium-sized map that features the under-appreciated koth_king assets. It has a nice mix of outdoor and indoor areas. It has nice lighting. vsh_hakurei_winter_v2 A nighttime winter sake themed version of hakurei shrine. Looks very nice, and would be some nice variety from...
  11. Pepe ツ

    Declined Remove 2 hales

    its op and unfair specifically on small maps like military aread
  12. Random User

    Is it possible that you can bring the old sandman effect to vsh?

    The title says it pretty much, its old stats were great.
  13. Orthros

    New VSH2 - Stat Changes for the Spy

    The new Skial VSH2 plugin is an interesting one. That in mind, I feel that a lot of the new changes are over-powered or under-powered and should be properly tweaked. I plan to go over the weapons for each class and their stats to suggest potential changes - if any - to them. Below are my...
  14. Orthros

    New VSH2 - Stat Changes for the Scout

    The new Skial VSH2 plugin is an interesting one. That in mind, I feel that a lot of the new changes are over-powered or under-powered and should be properly tweaked. I plan to go over the weapons for each class and their stats to suggest potential changes - if any - to them. Below are my...
  15. Opb

    New New VSH Map to add to skial

    I present to you, my multi-map project i have been working on this past month or so. Name of map: vsh_map_multiverse_a1 The maps In here are: vsh_egyptyspot_skial_final vsh_urban_works_s4 vsh_skyhigh_resort_blw Changes I've made to each map: All 3 - Replaced the spawn points with teleport...
  16. Mumbus

    Couldn't CRC map ?

    I keep having this issue with this specific map: vsh_egyptyspot_skial_final.bsp disconnects me right when the map changes. I have a feeling this is quite a simple and common issue, but i can't find the solution anywhere. Any help would be appreciated, thanks (oops, just realized the image...
  17. zaf

    Approved VSH's Boss Pick Percentages

    Recently the chance percentages for each boss were changed, so all bosses has the same chance to get picked. I'm not sure if i'm the only one annoyed by this, but i think mostly regulars notice and noobs probably don't care. I would like to see it changed back to how it has always been in...
  18. Pepe ツ

    Declined Bring back old gold vsh maps

    It's frustrating cause the map rotation on Saxton Hale is so fucking small and most of maps sucks :weary: vsh_top_arena_v1 vsh_tower_of_peril_redux_v6_fix vsh_spaaaaace_v1_fix_s3
  19. zaf

    New VSH's Ranking System

    I've been discussing the current ranking system with several regulars and we all agree that it's basically... useless. All of the current top 10 players would in most eyes not even be considered good players, which is caused by the way you advance in rank. Currently it's based on round wins...
  20. bl0

    New VSH Choosing what Boss to play

    (if you think this a good idea +1 in chat or -1 if you disagree obviously. Constructive criticism and feedback is appreciated dearly.) Is it possible to have this added? It's just, I love playing on vsh_military_base - SKYHIGH - other such maps that are related to VSH but more than less of the...