• Please go to our Discord or SteamRep for trading. Bans and appeals go HERE

SELECT UP TO 2 CLASSES YOU WOULD KILL OFF


  • Total voters
    44

sov

Legendary Skial King
Pyro is neat though, if you play like Sketchek or playing Pyro outside the box. would rather have the game change as little as possible, therefore engies should be the ones removed.
 

Deleted

Positively Inhumane Poster
Pyro was my favorite class when I played. I would literally annihilate shit loads of people. And I do agree, the W+M1 pyros are really easy to kill with a stock shotgun to the back.
 

185db

Epic Skial Regular
Rail gun isn't really a skill gun, especially instagib, I always found the real skill was with the lightning gun. pushing someone up a wall with it's amazing knockback was an art form. The main difference between quake, UT and TF2 is that old school everyone had the same weapons, no vampiric black box, no medic to keep you healthy, a lot of the game was centered around the red armour. and bunny hopping actually increased your speed quite considerably. But I digress..
My most hated class to play against is spy, closely followed by sniper, just because they usually kill you by utilising stealth, the sneaky bastards. I would however get rid of the medic first , closely followed by engy, or at least just ban sentries.
If you killed off spy, there would be less need for pyro to hang around nests so much, so could be utilised more in pushes, defense walls, etc. Also engy would become OP without spies.
Sniper could be killed off with no real down side.

I would like to see something like a ninja added as a 10th class, grappling hook, smoke bombs, camouflage and throwing stars, fast with huge jumps, but low initial health (~75hp).
This is actually a really good point about the sniper. All he really does is kill people, and offers next to nothing other then that. While he is on the field, he can do some huge damage, but it really would not effect the core gameplay or meta if he was removed.

You should add a poll for people to vote on which class they think would change the game the least if it was removed
 

Roboute Guilliman

Australian Skial God
Contributor
This is actually a really good point about the sniper. All he really does is kill people, and offers next to nothing other then that. While he is on the field, he can do some huge damage, but it really would not effect the core gameplay or meta if he was removed.

You should add a poll for people to vote on which class they think would change the game the least if it was removed
Depends on what kind of meta or core gameplay. Comp meta would change drastically as open areas are no longer a no-no zone for Medics. This becomes 10000% more true for pubs as there aren't 5 snipers on a single team.
 

185db

Epic Skial Regular
Depends on what kind of meta or core gameplay. Comp meta would change drastically as open areas are no longer a no-no zone for Medics. This becomes 10000% more true for pubs as there aren't 5 snipers on a single team.
It would not really effect how the other classes are played besides the fact they don't need to constantly move in unpredictable patterns
 

Roboute Guilliman

Australian Skial God
Contributor
It would not really effect how the other classes are played besides the fact they don't need to constantly move in unpredictable patterns
No. It would. Medic now has a pretty long life-span. Heavy just lost one of his major counters as well. Put this together, and there is little that can actually stop a Medic and Heavy combo.
 

Mr.Satan

Mildly Menacing Medic
I would like a 10th class that was based on sabotage. not like spy but stuff like being able to have a sentry confuse friend and foe and making people see everyone as a team mate, ect. Weak defence, weak offence, Pure strategy. The one class that would need a second person to really make it shine
 

Maddo

Gaben's Own Aimbot
Contributor
I'd actually like to see tourneys of things like 3v3 or where points are allocated to classes and teams can be made up to a certain allowance of points.
 

185db

Epic Skial Regular
A good sniper is more effective at taking out an enemy then pretty much any spy. That leaves the spy with just his sapper, and if you take the engineer away, he has no need for the sapper, and thus no use. If you take spy away, engie becomes overpowered. If you remove one, you must remove the other, or the game becomes lopsided.
 

Chance

Australian Skial God
Contributor
If I'm being 100% honest, Spy is easier then Engineer. It's harder to be a great Engineer then it is to be a great Spy. Just imo.

The classes I think take the most skill are Scout, and Medic.
 

Kyle

Australian Skial God
Contributor
In my experience spy can be easy or hard depending how stupid the enemy team is. A team full of amateurs is a lot easier to spy against than a team of people who know how to spycheck and communicate.
 

Chance

Australian Skial God
Contributor
In my experience spy can be easy or hard depending how stupid the enemy team is. A team full of amateurs is a lot easier to spy against than a team of people who know how to spycheck and communicate.
Against a good team it's still harder to play Engineer in my experience.
 

Roboute Guilliman

Australian Skial God
Contributor
If I'm being 100% honest, Spy is easier then Engineer. It's harder to be a great Engineer then it is to be a great Spy. Just imo.

The classes I think take the most skill are Scout, and Medic.

I feel like my edgy spy main within me is awakening, and that unnatural hatred I have for engineers is coming with it.

Engineer requires the least skill out of every class. It's the only class that can be played just by doing almost nothing.
 

Chance

Australian Skial God
Contributor
I feel like my edgy spy main within me is awakening, and that unnatural hatred I have for engineers is coming with it.

Engineer requires the least skill out of every class. It's the only class that can be played just by doing almost nothing.
I posted that because I both think it's true and wanted a Spy main's reaction.

And also as Engineer you aren't supposed to do almost nothing, you gots to be good at managing shit. Ask @Dr.Shoe
As Spy all you have to do is flick your mouse around holding left click when attacking somebody and blamo you usually get yourself a backstab. Not a hard class in the slightest, unless you have twitch aim from hell in which case don't use your revolver.

But it's coo. All a matter of opinion.
 

Roboute Guilliman

Australian Skial God
Contributor
I posted that because I both think it's true and wanted a Spy main's reaction.

And also as Engineer you aren't supposed to do almost nothing, you gots to be good at managing shit. Ask @Dr.Shoe
As Spy all you have to do is flick your mouse around holding left click when attacking somebody and blamo you usually get yourself a backstab. Not a hard class in the slightest, unless you have twitch aim from hell in which case don't use your revolver.

But it's coo. All a matter of opinion.
You can get A KILL by clicking. Just like how with engineer, I can get KILLS just by clicking on my buildings.
 

Chance

Australian Skial God
Contributor
You can get A KILL by clicking. Just like how with engineer, I can get KILLS just by clicking on my buildings.
If you're in a group of people you can get a bunch of kills by flicking and clicking. Same goes for most classes, an Engineer needs to be able to protect his buildings while also not being useless like most pub Engineers do. Every class takes skill in some way or another to be good at, which classes are actually good or not is a matter of opinion.
 

Roboute Guilliman

Australian Skial God
Contributor
If you're in a group of people you can get a bunch of kills by flicking and clicking. Same goes for most classes, an Engineer needs to be able to protect his buildings while also not being useless like most pub Engineers do. Every class takes skill in some way or another to be good at, which classes are actually good or not is a matter of opinion.
If you're in a group of enemies, and they aren't turning around after a stab, that's more of their fault at being oblivious than your class being easy. The primary issue of Engineer is that it's easy for him to at the same time, protect buildings and be useful. How many times do you see the final point on PL get clogged with 5 engineers and as a result of that, win the game? All classes require SOME skill and all classes have their niches. Engineer however, is the only class that allows him to be extremely passive while still doing his job.