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Bottiger

Administrator
  • Fixed shroom forest skipping a level every round. Lowered hp on dragon.
  • Lowered timers on otaku room stage 2. Added barriers to stage 3.
  • Changed glass texture on dreamin to be more visible. Lowered 1st boss hp.
 

Bottiger

Administrator
  • Nobuilds and forward spawns put into Timesplitters.
  • Pickups without a special map item attached (ducks without an item on them) will now give you a 1 time use Aperture portable blackhole device. These items are located in Sorrento, Helm's deep, and some other maps.
 

Bottiger

Administrator
Plugin changes
  • All knockback decreased.
  • Knockback in air decreased from 0.5 to 0.2.
  • Pistol and shotgun clip bonus increased from 3x to 4x.
  • Minigun, smg, and syringe gun fire rate penalty removed.
  • Grenade and sticky knockback reduced to the same as soldier rockets.
  • Airblast starts off with 25% less power. Zombies still build up resistance to it as before.
  • Portable black hole duration decreased from 5 to 3. Can only be picked up by humans now.
Maps
  • LOTR helms deep: Added 10 portable black holes to the top of the gate. Shortened holdout in front of the keep from 40 to 30 seconds.
  • Bowser in the fire sea: Added boss bar to bowser.
  • Swamp facility ladder should be fixed.
 

Bottiger

Administrator
  • Dreamin: Lowered blade boss hp from 2000 per player to 1500 per player.
  • Atix Panic: Added a 300 hp wall behind every barred door. Added a glass wall at the top that has 300 hp per living human.
  • New map FFVII Cosmo Canyon. Please report bugs as it will very likely have some.
 

Bottiger

Administrator
  • New map Shroomforest 2.
  • Humans cannot pickup zombie powerups and zombies cannot pickup human powerups anymore.
  • Airblast resistance buildup increased. Airblast power to players in the air reduced by 50%.
  • Bowser in the fire sea: Bowser now has more hp and does more damage.
 

Bottiger

Administrator
  • New map: Fapescape
  • Atix Panic doors now correctly locked for 2 minutes. Barriers health increased.
  • Torch in LOTR Helm's deep can now be picked up by zombies again.
  • First 2 buttons in Cosmo Canyon now have sparks to encourage people to see them.
 

Bottiger

Administrator
  • New map: Atix Panic 2
  • Voodoo: many things have been fixed, instaclimb ladders removed. 4 ladder spot removed, old camping spots are not instakill anymore.
  • Icecap. Fixed ability to trimp past first barrier.
 

Bottiger

Administrator
  • New map Pirates Port Royale
  • New map Space Station
  • Atix Panic2: Secret teleport changed so it doesn't put you at the bottom of the map and make you safe from the nuke.
  • Fapescape: removed pillars with missing textures.
  • Shotgun clip bonus removed. Reload speed buff reduced. Shotgun knockback increased.
 
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Bottiger

Administrator
Speculative fix for Pirates Port Royal crash.

The fix seems to have crashed the server when I loaded and then again when I unloaded it. But it doesn't seem to crash the test server or the EU server when it is empty. It was probably just a temporary issue when reloading the plugin on the fly.
 

Bottiger

Administrator
  • New map LOTR Minas Tirith. Crashing should be fixed. This map is extremely large and will probably have other issues.
  • Atix Panic 2 made easier for humans. All barrier hp reduced, all timers reduced.
  • Minecraft Adventure: Ghast damage reduced. Zombie prison length increased by 5 seconds.
  • Shroom Forest: All boss health reduced by 50%.
 
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Bottiger

Administrator
  • Pyro mutation now does not remove knockback when above 150 health to prevent immovable zombies when maps like pirates_port_royale manually set zombie health.
  • Fixed knockback being broken because of the above fix.
  • Re-ported Mako Reactor to fix many issues. Materias are all working now. 2nd boss hp lowered (might be too low now since people know how to use materias now).
  • Port Royale: lowered skeleton health, increased Barbossa health. Reduced zombie manual health setting from 3500 to 500 in certain end areas. Increased the trigger that does this to hopefully prevent zombies from sitting on the edge to gain infinite health. The map sets zombies health on stages 3 and up every 10 seconds. We are leaving that in for now.
  • Shotgun clip size increased back to 2x. Fire rate increased from 0.5 to 0.3.
 

Bottiger

Administrator
Bug Fixes
  • Pickups no longer stop being able to be picked up when the wrong team touches it.
  • Bosses no longer get stuck on pickups or buildings. They should go through them. I have not tested every single boss though so we will need people to report if it doesn't work on a certain map.
 

Bottiger

Administrator
  • Bathroom
    • Sponge killing boundary now goes underground to hopefully kill players that gets smashed into the ground.
    • Lowered hp on sponge and duck. Duck now takes more damage when it kills someone.
  • Pirates Port Royale
    • Reduced hp on skeleton and barbossa now that they can't get stuck on pickups.
 

Inquisitor Magnus

Unremarkable User
Roleplaying, just because.
Greetings, Administrator. I am here to ask about a weapon I liked that was banned: the Disciplinary Action. What pushed you to choose such choice?
 

Bottiger

Administrator
  • New map: Star Wars Prequel. The following bugs have been fixed.
  • Boss hp not being set and boss health bar not showing up.
  • Item with a giant error box has been fixed. This was causing lag in stage 2 I believe.
  • Dark areas in stage 3 fixed.