Trash.ca

Spectacularly Lethal Soldier
I've noticed that when potential admins are considered the questions asked are usually hypothetical scenarios that test their understanding of the rules and as a way of testing their potential admin abuse but one thing i never see is testing them on how they identify cheaters. In my humble opinion, a large portion of the tf2 players i encounter on skial have no idea what cheats look like or what they should be looking for. Most are not aware of spectator delay or gauge a suspected cheater purely on their aim. What im trying to say is that the methods some people (and some admins) use to identify a cheater could be improved. I've been banned by new admins 2 times now which prompted me to make this. Im not hating or anything, i just think it would be great to increase awareness on identifying cheaters. I dont expect every new admin to be able to do their job properly but being banned twice made me realise you guys dont even try to help these guys when it comes to sniffing out cheaters so heres some info that i think new admins (or just players really) would find useful:

One thing im sure all admins are capable of doing is identifying blatant cheaters. Im talking about the ones that do 360s and crank out headshot after headshot. These are bad cheaters and it doesnt take any thinking to ban them. Something i notice is that people often mix up the terms associated with cheats or use different definitions, for consistency i'll just define what i consider a few terms to be :

Aimkey:
When held down the aimbot is active, when not held aimbot is inactive and the user aims manually.

Triggerbot:
Does not affect your crosshair movement, only fires when the player puts the xhair over an enemy. Some people think it triggers their aim to flick however this is not true afaik.

Silent Aim:
This is what most people are referring to when they think of aimlocking. Here's where it gets interesting, in source games the field of view to which these cheats can cause your aim to flick to a target can be configured. A poorly configured one may use a large FOV which would cause blatantly inconsistent flicks to hit consistently. A properly configured low FOV aimbot however is much more difficult to see in spectator, and in my opinion 100% impossible to spot. Because the aimlock only triggers when your xhair is only a few degrees away from the enemy and when your aimkey is held down, the flicks look really natural in spectator. I've even defended a silent aim user because i was unaware of them using it, thats how hard it is to know. This is also the type of cheats csgo pros use which some supposedly pay upwards of $100k to code so it can bypass custom LAN anticheat. Scouts/heavies usually use a higher fov aimbot than snipers.

I thought i'd list a few ways you can identify a cheater OTHER THAN their aim:
1) Look at their movement, if they look like they're moving on a controller or cant strafe properly or show any signs of movement of an experienced player but their aim is god tier then theres a higher chance they might be cheating.

2) Look at their xhair placement. Tf2 classes have varying heights so someone with a wallhack would place their xhair at an angle at different heights based on what class is going to peek. For example, i have a general height where i place my xhair and i adjust based on what class is peeking me because i have no idea whats going to peek (unless ik im fighting a sniper or a player keeps doing the same thing) however someone with wallhacks might have a higher xhair placement when a sniper is peeking but a lower xhair placement when a scout is going to peek or an engineer.

3)Look at how they kill other players from the dead player's perspective. This might sound silly but (especially during sniper 1v1s) you just know when an enemy sniper is cheating. The way they peek and their time to kill looks normal but it feels off. This is something that can only be gained from gamesense and playing but its definitely a real thing and experienced snipers ( like soo) would agree that it exists. Heres an example : https://www.skial.com/threads/vertillex-aimbot-toggling.69261/
I never caught him when i spec'd him (didnt know about !spec at the time) however i knew he was cheating because he felt off from my POV and it turns out he got VAC banned a few days later. This might be hard to determine from a demo but if the suspect is still on maybe its wise to try and fight them to get a general idea what you think about their deathmatch skills.

4)Other than private profiles or level 0 ones, a suspect with edgy names or people trying hard to bait a response out of others are probably cheating. They do it to get a reaction out of you.Definitely not nearly a determining factor but all of these things are worth considering.

Enough with the wall of text, lets go on to some visual examples:

1)Spectator delay can look pretty weird but its just something you have to deal with. Here's a clip of a demo recorded on LAN showcasing how stupid it can look.

Fast flicks are properly recorded on the suspect's POV,on their end the flick looks normal while in spectator it looks like their aim hasnt moved:

2)Heres a poorly censored in post demonstrating how the wallhack XHAIR thing would look (Note: the guy in the clip WAS NOT cheating this is just an example of how it COULD look) Notice how they change xhair height based on what class was peeking.

3) heres some vids demonstrating silent aim in csgo however the same concept applies to tf2:

Bit longer video but imho its a great vid to watch if you're interested in this type of stuff:

4) Its important to keep in mind that tf2 is a very chaotic game and despite some stuff looking incredibly shady it can be boiled down to luck in the heat of the moment. For example look at how i accidentally headshot this cloaked spy while aiming for the other one:

That would look shady in spectator, it would look like my xhair was noway near that guy yet a cloak spy dies however when reviewing my pov you can clearly see it looks normal. Im only showing you this to emphasis how different stuff can look from spectator.

Keep in mind sound is also a great factor in tf2 and i personally think some of you guys overlook the info sound can provide. Here's an extreme example that was obviously lucky but the point im trying to make is keep your wits about you when watching demos. This looks blatant but with some paid attention it can be explained:

So whats the point of this long post?
TL;DR:
I personally think that in admin applications some questions should be geared towards the admin's ability to identify cheaters. Doesnt sound like a huge issue right? It really isnt but some form of evaluation about their overall knowledge on how cheats look would be nice. Nothing major, maybe just being able to understand spectator delay and just how cheats look. Provided some info so it doesnt look like im just flaming but i think you guys would find it useful. Keep in mind i can assume you guys arent helping the new admins because ive been hammer'd twice by newer ones however i know this is not true but it can happen to any other decent player that might sour their taste of skial.
 

Trash.ca

Spectacularly Lethal Soldier
VAC's also not that intrusive compared to other anti cheats. People would get upset if it was more intrusive so valve are kinda stuck with a shitty anticheat. Ive been wanting a more intrusive opt in VAC similar to the esea or faceit anticheat client but valve might not want to push something like that cuz it fractures the playerbase. VACnet is a cool concept but right now all its capable of doing is banning extremely blatant people that vac should've been able to do on its own like spinbots and stuff.
 

Cream Tea

Epic Skial Regular
Legendary Mapper
At least I don't see any all-crit or invincible cheats anymore, I think they are just instantly detected now.
 

Metroidz

Australian Skial God
Contributor
VAC's also not that intrusive compared to other anti cheats. People would get upset if it was more intrusive so valve are kinda stuck with a shitty anticheat. Ive been wanting a more intrusive opt in VAC similar to the esea or faceit anticheat client but valve might not want to push something like that cuz it fractures the playerbase. VACnet is a cool concept but right now all its capable of doing is banning extremely blatant people that vac should've been able to do on its own like spinbots and stuff.

My biggest frustration is you can nuke someones account into the ground with VACs.....then they go make another account. $14.99 CS:GO

I kept track of a dude that had 24 VAC bans on his account, and he was proud of them.
 

RMSniper

Legendary Skial King
Contributor
I never banned someone incorrectly when I was new. The only time I banned incorrectly was about a year ago, and it was a selkies alt. We reviewed the demo and agreed it wasn’t much to go off of.

I never received training on hacks. Hell I couldn’t tell you triggerbot from spinbot from you name it. None of that matters. If it’s clear, it’s clear. If it’s not, take your demo, share it with the team, and we decide from there. We don’t need “hacker” training. We merely need new admins to feel confident in their decision making skills, and that’s all it takes. Baek said it best. Either you’re sure or you’re not, and you go from there. We are here to serve and make this community a strong one. Whether someone can tell a hacker from another isn’t going to make or break that. I’m 100% for any well documented guide for everyone, but it should never be a requirement.

Lastly, y’all have been warned plenty of times to keep this thread on topic. Please do so.
 

Sargent¥

Australian Skial God
Contributor
Apparently this needs to be stated again because Luke's message wasn't clear enough. If you're not providing anything insightful and are just here to bash on any individual in this thread, do not post. This is a suggestion that needs feedback, not an r/roastme thread.
 

ly_dee

Epic Skial Regular
Contributor
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If what she said about you not giving a shit about her hacking is true then i don't know why you care so much about who hacks on skial and made this thread.
 
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Trash.ca

Spectacularly Lethal Soldier
If what she said about you not giving a shit about her hacking is true then i don't know why you care so much about who hacks on skial and made this thread.
I dont play casual so i dont care what crappy cheats people use on it on some alt.I didnt know she cheated on her main on skial.Casual is a colllection of morons and cheaters.I care about cheaters on skial cuz i play here and reported tons of cheaters.Cheaters on casual is valve's problem not mine.
 

White Moose

Positively Inhumane Poster
someone put a stick on this, i can only imagine how many people have gotten banned and cant appeal b/c they arent known like samien
 

Crash.ca

Wicked Nasty Engineer
Contributor
Most new admins seem to view samien and instinctively ban him, like I said it never happens to any other user. Especially not this many times.
I think most of the admins do a smashing job at detecting the cheats, and its nice to see.
 
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Metroidz

Australian Skial God
Contributor
And I never will be. :innocent:

I'm flattered Cream Tea thinks Skial's crack squad of washed up UGC players and trade server admins pulled a fast one on me, but I got away with almost two years of cheating on your servers by batting my eyelashes with only a negligible punishment to show for it. The truth is, the majority of your AC team are a bunch of blind idiots who barely know anything about cheating or what it looks like, which makes the results of this poll really, really funny.

Christ, you people are stupid, it took me sending Ly_dee videos of me using a cheat from 2016 on your servers (not VAC'd on that account either!) and bringing in 3 other people to wipe out 2fort LA with 180 FOV spinbots before you guys bothered to take any real action. Do yourselves a gigantic favor, swallow your undeserved pride, and accept what advice Samien is graciously trying to give you.

Also, @samien, pSilent in TF2 has been useless for almost 3 years outside of projectile aimbotting. Using it with hitscan will cause you to wildly snap to your target and is a solid indicator that someone is cheating.

Pride isn't the only thing I swallow.

*Wink wink*
 

Metroidz

Australian Skial God
Contributor
I'm geniunely curious. Why on the main account? I understand throwaways cause they're throwaways. But I feel you can never be TOO absolute certain you won't get caught on your main no matter what you're using. Then you have that red text that is VAC you'll never get rid of on your nice profile you worked hard to put games, achievements and stuff on.

I feel like it's similar to purposely driving close behind a truck hauling rocks on the highway potentionally scratching your nice car you have. Yaknow?

Maybe it just doesn't matter. Maybe not. Maybe a lot of things.

Enlighten a curious simple fool, won't you?
 

Metroidz

Australian Skial God
Contributor
Also I figured people like you, Samien and others are good enough not to cheat. So why then? :Thinkingemoji:

You can, with skill alone, actually do better than some cheaters in some instances.

I'd like to pick some brains though I don't know if I'm allowed to here since off topic.
 

selkies

Notably Dangerous Demo-Knight
I'm geniunely curious. Why on the main account? I understand throwaways cause they're throwaways. But I feel you can never be TOO absolute certain you won't get caught on your main no matter what you're using. Then you have that red text that is VAC you'll never get rid of on your nice profile you worked hard to put games, achievements and stuff on.

I feel like it's similar to purposely driving close behind a truck hauling rocks on the highway potentionally scratching your nice car you have. Yaknow?

Maybe it just doesn't matter. Maybe not. Maybe a lot of things.

Enlighten a curious simple fool, won't you?
Simply put: TF2's version of VAC is bad and it seems they've decided to outsource the removal of those who are "problematic" in the playerbase (via matchmaking bans) rather than take a hands-on approach through their AC technology to help stop cheating. I largely suspect it's because of how few people actually remain on the TF2 team at Valve.

I know a lot of cheaters, and none of them are frightened of cheating on their mains. VAC waves simply happen too rarely to be considered a real threat, which is why you saw every UGC division's first place Sniper from Silver and up get banned a few years ago. The risk simply couldn't outweigh the reward at the time.

You'll see a VAC wave for each of the major cheats maybe once every year or two, which will flag a small portion of players who are currently using that cheat at the time. The cheat will be patched within the month, and then everyone's typically given free rein for another year or two until the next wave hits.

I'm not going to refuse to drive my Corvette just because the paint might get scratched once every two years, y'know?
 

Metroidz

Australian Skial God
Contributor
Simply put: TF2's version of VAC is bad and it seems they've decided to outsource the removal of those who are "problematic" in the playerbase (via matchmaking bans) rather than take a hands-on approach through their AC technology to help stop cheating. I largely suspect it's because of how few people actually remain on the TF2 team at Valve.

I know a lot of cheaters, and none of them are frightened of cheating on their mains. VAC waves simply happen too rarely to be considered a real threat, which is why you saw every UGC division's first place Sniper from Silver and up get banned a few years ago. The risk simply couldn't outweigh the reward at the time.

You'll see a VAC wave for each of the major cheats maybe once every year or two, which will flag a small portion of players who are currently using that cheat at the time. The cheat will be patched within the month, and then everyone's typically given free rein for another year or two until the next wave hits.

I'm not going to refuse to drive my Corvette just because the paint might get scratched once every two years, y'know?

I see. Appreciations for the insight, though I have nothing to offer in return.
 

selkies

Notably Dangerous Demo-Knight
Also I figured people like you, Samien and others are good enough not to cheat. So why then? :Thinkingemoji:

You can, with skill alone, actually do better than some cheaters in some instances.

I'd like to pick some brains though I don't know if I'm allowed to here since off topic.
That's actually funny you mention that. During my first 1000 hours or so of playing on Skial, I got accused of cheating way more often than I did injecting during 2018.

A large part of that was because I was super accurate with my flicks and quickscopes. With how fast a target can move in the air in TF2, it's very difficult for a "legit" low FOV aimbot to have enough time to register on fast-bombing Soldiers and Demos and they often have a hard time picking up on the head hitbox of targets that are up close.

The reason I was able to do that was that I spent 6-8 hours every day grinding Sniper on 2fort TX with my shitty 60 HZ monitor and MMO mouse. I built up a lot of muscle memory, and gamesense comes easily once you've played enough on a simple map. Players develop habits that you learn over time, especially when there was a sort of "community" on each 2fort server at the time. It's why my favorite 2fort regular was always so easy for Samien and me to kill: if you walk in a straight line with a medic in the sewers enough times in a row, it becomes easy to predict where you're going to be if you haven't been seen on the bridge in a while.

The downside of muscle memory is that it has to be maintained over time and I eventually had other obligations, games to play, and hobbies to pursue. I can still hit suspicious flicks manually on occasion if I try, but I've lost the passion for the game that I once had and have no desire to ever play as much as I used to.
 

Metroidz

Australian Skial God
Contributor
That's actually funny you mention that. During my first 1000 hours or so of playing on Skial, I got accused of cheating way more often than I did injecting during 2018.

A large part of that was because I was super accurate with my flicks and quickscopes. With how fast a target can move in the air in TF2, it's very difficult for a "legit" low FOV aimbot to have enough time to register on fast-bombing Soldiers and Demos and they often have a hard time picking up on the head hitbox of targets that are up close.

The reason I was able to do that was that I spent 6-8 hours every day grinding Sniper on 2fort TX with my shitty 60 HZ monitor and MMO mouse. I built up a lot of muscle memory, and gamesense comes easily once you've played enough on a simple map. Players develop habits that you learn over time, especially when there was a sort of "community" on each 2fort server at the time. It's why my favorite 2fort regular was always so easy for Samien and me to kill: if you walk in a straight line with a medic in the sewers enough times in a row, it becomes easy to predict where you're going to be if you haven't been seen on the bridge in a while.

The downside of muscle memory is that it has to be maintained over time and I eventually had other obligations, games to play, and hobbies to pursue. I can still hit suspicious flicks manually on occasion if I try, but I've lost the passion for the game that I once had and have no desire to ever play as much as I used to.

Same to all the parts except the first paragraph. I never envisioned myself a sniper, but being a pyro got boring. Then sniping on 2fort became like crack.

I was a decent sniper but I also didn't have the drive or desire to "win" or "be the best". Mostly I liked it to hit neat shots and be a clown.

Every time there was a squeaker on I'd yell "OOOOOOOH GET NOSCOPED!" after killing them with my machina.

Also PC too shitty to have enough FPS to play well.
 

selkies

Notably Dangerous Demo-Knight
Same to all the parts except the first paragraph. I never envisioned myself a sniper, but being a pyro got boring. Then sniping on 2fort became like crack.

I was a decent sniper but I also didn't have the drive or desire to "win" or "be the best". Mostly I liked it to hit neat shots and be a clown.

Every time there was a squeaker on I'd yell "OOOOOOOH GET NOSCOPED!" after killing them with my machina.

Also PC too shitty to have enough FPS to play well.
My favorite memory was becoming friends with a Scout main only for him to target me every time he was on the other team. He knew I could hit shots up close and was bouncing up and down on the stairs/ledge near our spawn. He double jumped at me to try and get close to finish me and I quickscoped him in midair about 2 feet away from me. He immediately left the server and unfriended me after that. Good times.