Renegade

Australian Skial God
Contributor
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Renegade

Australian Skial God
Contributor
I can't get past the second night. I just can't get it. It's either Foxy, Chica, or the Puppet Man who keep getting me.
 

Sheev_Palpatine

Legendary Skial King
Contributor
Now since I've played the game, I can't really recommend it. I like the setting, the sounds, and the look of the characters quite a bit. I like all the little details Scott threw in, but I feel like what made the original game scary was taken away from here. In the first game the suspense was built by watching the animatronics creep closer and closer to you through the camera. The game wasn't perfect, but it was sure fun to watch other people play it on Youtube.

But in the second game, this Puppet dude gets thrown into the mix and that broke the "horror" aspect of the game for me. You're stuck babysitting his music box, and I was able to easily beat the first and second nights by almost completely ignoring the other cameras. You don't have to watch them slowly creep up to you anymore in the cameras, which is a bit of a shame since it destroys the whole purpose of the camera. The characters easily give themselves away with audio cues, and there is no variation to their kill cams unlike in the first game. Some of the animations are basic and unfinished, which at times looks a little jarring. The balloon guy is completely unnecessary when his talent for screwing with your stuff could have been given to another character.

I like the Puppet, or at least the concept of him. I wish the developer had done a little bit more with the story than he did, because I wanted to know why and how the Puppet even got there. I think his music box is trash, but I like his shady character. I like the little mini games because they made me curious about what was going on. But after a while the game became grating because of how repetitive it was so quickly.

He probably should have waited longer to release the game and developed it a bit more. He rushed it through too quickly and I think what made the original scary was lost.
 

Ceubie

Gaben's Own Aimbot
Contributor
I dont know if anyone saw this, but why is this on the first page....

Users found this page by searching for:
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I blame Meowcenary.
 

Cowboy Crow

Australian Skial God
Contributor
I dont know if anyone saw this, but why is this on the first page....

Users found this page by searching for:

  1. five nights at freddys porn
    ,
    five nights at freddys 2 porn
    ,
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I blame Meowcenary.
I blame cats
 

Cowboy Crow

Australian Skial God
Contributor
Now since I've played the game, I can't really recommend it. I like the setting, the sounds, and the look of the characters quite a bit. I like all the little details Scott threw in, but I feel like what made the original game scary was taken away from here. In the first game the suspense was built by watching the animatronics creep closer and closer to you through the camera. The game wasn't perfect, but it was sure fun to watch other people play it on Youtube.

But in the second game, this Puppet dude gets thrown into the mix and that broke the "horror" aspect of the game for me. You're stuck babysitting his music box, and I was able to easily beat the first and second nights by almost completely ignoring the other cameras. You don't have to watch them slowly creep up to you anymore in the cameras, which is a bit of a shame since it destroys the whole purpose of the camera. The characters easily give themselves away with audio cues, and there is no variation to their kill cams unlike in the first game. Some of the animations are basic and unfinished, which at times looks a little jarring. The balloon guy is completely unnecessary when his talent for screwing with your stuff could have been given to another character.

I like the Puppet, or at least the concept of him. I wish the developer had done a little bit more with the story than he did, because I wanted to know why and how the Puppet even got there. I think his music box is trash, but I like his shady character. I like the little mini games because they made me curious about what was going on. But after a while the game became grating because of how repetitive it was so quickly.

He probably should have waited longer to release the game and developed it a bit more. He rushed it through too quickly and I think what made the original scary was lost.

Steam community - NO SHUT UP U R DUMB U CANT TAK BAD ABUT IT U FKING ASGHOL. PLAY THE GAME FUL TEL U MAEK A REVIEW U FKING LUSER.

Going though the negative reviews and seeing the comments, some people are very strong about this game. Sure some of the negative reviews suck but even ones that have anything to offer have people left and right defending the game tel the end. I swear one guy with a foxy icon has such a hard on for the game he would call you every name in the book defending the game.

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Reading all this gave me a headake.

Tho I do think some of the negative reviews can just be a troll one at best, to see how uptight the community can get about it. Fuck if some one gave me the game for free ill happily put together a negative review that is also shitty, to see how the community reacts.
 
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Sheev_Palpatine

Legendary Skial King
Contributor
Steam community - NO SHUT UP U R DUMB U CANT TAK BAD ABUT IT U FKING ASGHOL. PLAY THE GAME FUL TEL U MAEK A REVIEW U FKING LUSER.

Going though the negative reviews and seeing the comments, some people are very strong about this game. Sure some of the negative reviews suck but even ones that have anything to offer have people left and right defending the game tel the end. I swear one guy with a foxy icon has such a hard on for the game he would call you every name in the book defending the game.

hx3vqr.jpg

11h9kbr.jpg



Reading all this gave me a headake.

Tho I do think some of the negative reviews can just be a troll one at best, to see how uptight the community can get about it. Fuck if some one gave me the game for free ill happily put together a negative review that is also shitty, to see how the community reacts.
It's because Tumblr decided it liked the game and formed a fandom around it. Now the review category has to deal with it.
 

Renegade

Australian Skial God
Contributor
I was getting creeped out at first but now it's just a huge hassle. If they took out the music box and made the Puppet Man work like Foxy, then I think it'd be a bit better. It's like 4/20 mode but with 11 of them.
 

Sir Cakez

Legendary Skial King
Contributor
Ok, I got how the first game worked, but the second one is giving me a headache. From what I have read, there's a mask that only keeps some of them away, doors got removed, and there's a music box you have to use to keep one of them away. The removal of doors makes it seem like all the strategy has been removed from the game, and it's just constantly winding the box, then putting on the mask when one of the robots comes by. Please correct me if I'm wrong.
 

Renegade

Australian Skial God
Contributor
The mask keeps the new ones away. Apparently, wearing a mask with the old ones will cause you to lose the game. The music box keeps the Puppet Man away and once he's out, you lose.
 

Chance

Australian Skial God
Contributor
Playing night 3, almost done. Balloon Boy appears in the vent, I try to put the mask on but accidentally open my camera. That's nice.
 

Renegade

Australian Skial God
Contributor
Well, Markiplier beat all 5 nights. All he did was leave the camera in the Puppet Man's room and whenever he switched out of the cams, he put the mask on in case anyone was there. And flash the lights down the hallway and vents from time to time. Seems like that's the best strategy.
 

Chance

Australian Skial God
Contributor
Well, Markiplier beat all 5 nights. All he did was leave the camera in the Puppet Man's room and whenever he switched out of the cams, he put the mask on in case anyone was there. And flash the lights down the hallway and vents from time to time. Seems like that's the best strategy.
I thought that was what everyone does, most of the cameras are kinda useless imo.
 

Renegade

Australian Skial God
Contributor
Also, I was watching Markiplier play Five Nights at Freddy's on the 6th night and apparently, it may be a prequel to the first game from what the person on the phone has said.

EDIT: Here's the video
 
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sboles

Australian Skial God
Contributor
The jump scares seem a lot scarier this time around.

Also, playing Spooky Scary Skeletons in the background really eases the tension.