Pansmith

Truly Feared Pyro
Contributor
Master Mapper
Vsh_turret_testing
Vsh_mountain_bash_v3

What more needs to be said about these two?

Vsh_ Industrial
530-90_53811c88ab925.jpg



Suggested by Ijikaru, it has a mixture of indoor and outdoor areas. Has good spots for everyone.

vsh_hakurei_winter_v2
2012-12-26_00002_ojs-jpg.1287

Bumping this map from the previous thread as a replacement for hakurei shrine. As well as fixing bugs found in the original, it would give some map diversity, as we have no (year-round) winter maps.

Vsh_ratssaxy_reworked
530-90_5e0cf6c573322.jpg


A cleaned-up version of ratssaxy with textures, props and such.

vsh_arakawa_b1a
530-90__31787-.jpg


(Fifth most viewed vsh map on gamebanana!) A coastal map with a lighthouse.
 

Stove™

Positively Inhumane Poster
+1 for Mountain Bash definitely. I miss that map. I'm honestly neutral on Turret Testing now.
Once again, if Hakurei Winter can replace the current Hakurei that we have in the servers, that'd be neat. I find the winter version more aesthetically pleasing anyway.
Ratssaxxy looks pretty interesting, as does Arakawa.

Some more good map selections from you, good sir.
 

Jermaphobe

Moderator
Contributor
Legendary Mapper
+1 for vsh_arakawa_b1a

+1 for vsh_hakurei_winter_v2; however, I think it'd be best this replace the original in the rotation, would seem kind of redundant to have two versions of the same map in the rotation
 

Pansmith

Truly Feared Pyro
Contributor
Master Mapper
+1 for vsh_hakurei_winter_v2; however, I think it'd be best this replace the original in the rotation, would seem kind of redundant to have two versions of the same map in the rotation
That the intention as stated in the post, sorry if it was not clear enough.
 

pugg

Somewhat Threatening Sniper
I have been obsessed with versus Saxton hale for around 7 years. To this day, it is still my favorite thing to play in TF2 casually. Over the years I have come to love certain maps, and right now the map pool is generally agreed to have quite a few duds. Something about the gameplay in vsh creates a damn high skill cap that makes it worth, to learn the strats on each map, to learn what classes are stronger or weaker. You get the idea, to me, the map being played is always really important and recently I feel that the map pool needs a shove in the right direction.

TLDR; Current map pool is lacking (generally agreed upon), here are good suggestions. Maps are incredibly important and what makes VSH, VSH.

Included are some maps that I think wouldn't hurt being apart of Skial VSH:
[Some of these maps might be returning]

vsh_weapon_storage_b1 (vsh_weaponsdepot_remake):
https://gamebanana.com/maps/207675



vsh_ratssaxy_reworked_v1c
https://gamebanana.com/maps/207446


vsh_spaaaaace_v2:
(related skial thread https://www.skial.com/threads/vsh-map-fix-edit-vsh_spaaaaace_v1_fix_s3_skial_v2.73303/ )
[Could not find Download, although this map has been on the server, by however means of adding maps to a pool, maybe the map is already downloaded)

vsh_Stargate:

https://gamebanana.com/maps/207769

vsh_oilrig_holiday (or original version)
https://gamebanana.com/maps/161880
 

mub

Positively Inhumane Poster
Contributor
+1 for all of these! Love to see some old favorites/classics cycled back into the map pool.
 
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Xerʘ

Notably Dangerous Demo-Knight
Contributor
Don't know if even still relevant, but +1 to all except oilrig. the map is just really not good even though it is a classic.
 

g .

Uncharitable Spy
Mapper
+1 to Weapons Depot... or "storage" as it's called in that version. Not sure why this map left the rotation anyways.
 

The Vindicator

Somewhat Threatening Sniper
+1 to all of these, but with one request with weapons "storage". As far as the tower that Hale spawns in, I hope either:

A) snipers can't get to the top of the tower of hale spawn or
B) there is a relatively easy way for hale to get on top of the tower

This was a problem in the previous weapons depot map as it would take a significant amount of skill to reach the top without being shot down by snipers (and waste a significant amount of time as a result). I do see a ladder on the hale tower in the map images so I hope that could serve as the easy way for hale to return to spawn.
 

g .

Uncharitable Spy
Mapper
+1 to all of these, but with one request with weapons "storage". As far as the tower that Hale spawns in, I hope either:

A) snipers can't get to the top of the tower of hale spawn or
B) there is a relatively easy way for hale to get on top of the tower

This was a problem in the previous weapons depot map as it would take a significant amount of skill to reach the top without being shot down by snipers (and waste a significant amount of time as a result). I do see a ladder on the hale tower in the map images so I hope that could serve as the easy way for hale to return to spawn.
That ladder existed in the versions previously in the Skial rotation and was not fuctional. It's unlikely this one is.