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NoMoreDie

Uncharitable Spy
Go play Zebra against then tell us that sniper requires no skill to play well
Heavy is slow and his positioning determines how well he does, assuming he has decent aim
LOL
1. if a player could aim better than me, that fine, but it's doest mean the sniper him self need alot of skill.
i can do the same and ask you play soli against STAR.
it's take way to much time to be a decent medic (medic is all about endless focus).
playing snipers is about instinct and calmness, im hyper, so im not play sniper bymyself...
2. all classes need a good aim, heavey is not special at this, the fact that he's slow makes him even more noobish, anyway he's important indeed but one of the easiest.
 

Sarcasm

Epic Skial Regular
Contributor
LOL
1. if a player could aim better than me, that fine, but it's doest mean the sniper him self need alot of skill.
i can do the same and ask you play soli against STAR.
it's take way to much time to be a decent medic (medic is all about endless focus).
playing snipers is about instinct and calmness, im hyper, so im not play sniper bymyself...
2. all classes need a good aim, heavey is not special at this, the fact that he's slow makes him even more noobish, anyway he's important indeed but one of the easiest.

1. Airstrafing is easy. Thus airshots are hard. Besides, why not hit them right as they hit the ground and juggle them more. They lose that momentum, and they take falling damage + damage. You do more.
1b. Medic is easy as fuck. It just takes theorycrafting outside of the game, and putting that theory into the game. And talking. If you can talk, you're instantly like, silver+ medic.
1c. A friend of mine is a very good sniper. His reasoning on why he's a good sniper? "I shoot a lot" How is that calm?

2. Heavy has more disadvantages than he has advantages... His lack of mobility means he's out damaged in 1v1s by scouts. And soldiers. And demos. And maybe medics, if they can land every crossbow. The fact you have to think before spinning up and figure out when to not be stuck with your pants down is harder than you think. Especially against teams that punish a heavy for being out of position for more than 3 seconds.
 

Avenger

Epic Skial Regular
Contributor
LOL
1. if a player could aim better than me, that fine, but it's doesn't mean the sniper him self need a lot of skill.
i can do the same and ask you play soldier against STAR.
it's take way to much time to be a decent medic (medic is all about endless focus).
playing snipers is about instinct and calmness, I'm hyper, so I'm not play sniper by myself...
2. all classes need a good aim, heavy is not special at this, the fact that he's slow makes him even more noobish, anyway he's important indeed but one of the easiest.
Figured out a better response.

¯\_(ツ)_/¯
 

NoMoreDie

Uncharitable Spy
1. Airstrafing is easy. Thus airshots are hard. Besides, why not hit them right as they hit the ground and juggle them more. They lose that momentum, and they take falling damage + damage. You do more.
1b. Medic is easy as fuck. It just takes theorycrafting outside of the game, and putting that theory into the game. And talking. If you can talk, you're instantly like, silver+ medic.
1c. A friend of mine is a very good sniper. His reasoning on why he's a good sniper? "I shoot a lot" How is that calm?

2. Heavy has more disadvantages than he has advantages... His lack of mobility means he's out damaged in 1v1s by scouts. And soldiers. And demos. And maybe medics, if they can land every crossbow. The fact you have to think before spinning up and figure out when to not be stuck with your pants down is harder than you think. Especially against teams that punish a heavy for being out of position for more than 3 seconds.
1a. i wanna see you making complicated jumps, and you want to hit them while air for instant kill, so they wont kill you while they in air.
1.b. no, the only thing you need to do as medic is be always on focus, and that's hard.
1.c. calmness mean you can stay in the same spot even you dont see an enemy.
2. so what? it's still easy compare other classes.
 

Sarcasm

Epic Skial Regular
Contributor
1a. I'm a medic main, who's played against invite soldiers. I know.
1b. I'm a medic main.
1c. The best snipers roam around, and quickscope.
2. Its not as easy as engineer or medic.
 

Party Chocobo

Australian Skial God
Contributor
If the most experience you've had is TF2 Lobby then I don't think I can take everything you say as right...
 

NoMoreDie

Uncharitable Spy
3343 hours, thanks to my ridiculously low life.
it's really ridiculously since you don play compantitive :-(
but look on the brigh side, im work in a very very importent place and im need to hide the simple fact that im a gamer.
 

Kobe

Wicked Nasty Engineer
6s: roamer, scouts, medic, pocket, demo
hl: engi, pyro, sniper, spy, heavy, soldier, medic, demo, scout
 

Meowrisa

Australian Skial God
Contributor
Engi, Medic, Heavy, Pyro, Scout, Sniper, Soldier, Spy, Demoman

Demoman is at the top, yes I know it's odd but I find demoman the hardest class to learn and even after almost 2000 tf2 hours I'm not even half decent at demo. I also suck at Sniper, but I feel soldier is harder. I main heavy (obvs) but I still feel him easy. Scout is so low because in my opinion he is easy to learn. Medic depends on his team a lot and dodges while making quick decision. Never played comp. Just my 2 cents.
 

CocoaNut Cakery

Gore-Spattered Heavy
6s: roamer, scouts, medic, pocket, demo
hl: engi, pyro, sniper, spy, heavy, soldier, medic, demo, scout

Wow, really? I figure pocket as easier to play than roamer.

Then again, I suck at rollouts, so maybe it's just that.
 
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