This doesn't matter because all maps have an equal chance to be randomly selected during dead hours. Actually, the popular maps have a higher chance of being on the server when the server dies, but that is more than offset by the fact that it was full of players during peak hours.
How are you defining dead hours?I'm more talking about dying-hours than a dead-server losing it's population due to a late/early hour and thus a map can take a hit in its stats was my question. Among other things.
The system has no bias because it is a process that is not done by a person, there is no filter on what is collected.
That is not to say there is no bias in the method, Bottiger has bias - he wants the servers to be populated.
Until I see the how the stats function I still think the way its been described to me is limited in its ability to say what a good map is and even
what the actually popular maps are. A system that is limited cannot see the whole picture and thus only paints part of the picture and thus creates an angle which can be said is bias.
Bias - cause to show inclination or prejudice for or against something.
https://en.wikipedia.org/wiki/Bias_(statistics) that is a thing with many stats Luke so stop claiming that until you prove it to me.
Doesn't work like that, it doesn't take into account every single factor and then give a final "Popularity" number.
It gives Bottiger numerous statistics that can probably be sorted and viewed in different ways.
Very often this kind of thing cannot be automated - there has to be some element of knowledge.
Just stop using the word bias here is what I'm preaching. Bias isn't bad but just don't claim it's not there.
I get the automated thing isn't 100 % serious, obviously this isn't the 22nd century I just said that because of the claim of no bias. Humans have to pick the maps at the end of the day no matter the system you guys have (for now lol).
Bottiger has years of experience looking over these statistics and deciding what maps to add.
In the past he has been wrong, but he has kept this community running this long because this is not often.
The statistics, in combination with Bottiger's bias helps him decide which maps should be trialed.
Whats to say hes not wrong now? Obviously he has had do somethings right to this point, but I'm skeptical of how much he has played vsh (at least recently) to be making final calls on which maps are to be added/removed. Obviously he has a history of posting in vsh forums but that's not actually being in the trenches playing with the players and seeing what they see. Has he even seen soldiers timing out with Full HP kits? Broken spots on certain maps? The frustration in the server about certain maps? The lack of maps?
IDK about his secondary accounts if he uses any but he hasn't played vsh on his main account in 4 years yet he is making all the shots for vsh. Tell me how much he has played luke.
Skial (Bottiger) does not care about the quality of the map, at all... just because a map is good quality does not mean it will be played.
If a map is higher quality, it may be played more - sure, but quality is not the overall factor in the process of adding new maps onto the servers.
I get that. Maps like Military Area and Weapons are here to stay and I am fine with that. But to ignore simply adding good maps in the world just because a bit more people like to play a few maps just creates a cycle of playing the same decent maps over and over like you see right now which is not sustainable.
Do you even see that right now? Its not like a lot of the maps you have right now or excellent quality or even popular. You show me those stats and I can break down map gameplay and balance and I wouldn't be surprised if 6/24 maps I can slam as sub par maps and have low popularity. You think people LIKE MINEGAY?PRUVIA?TOWERS?
I can list variables that your stats don't consider in server popularity:
Time of day
day of the week
interests in-game
holidays
East coast to west coast population etc. All things you should consider in a system just using population as its guide which you don't use I believe.
Again, quality does not reflect how much the maps will actually be played and keep the server populated.
The maps have to be popular in order to be added, there's no point having a map in rotation if it's amazing quality and never picked.
If its a good map what is the problem? If its got a 95 % approval rating what is the issue with having it on the server? What if the stats show it doesn't drop of in server pop. when it's played but it isn't played much? It sounds like maps deemed underrated are removed in this system which sounds stupid. How is something popular if its unknown and new? Rust_remake_v2 is a great map but like 1 % of skial vsh has heard of it so it can't get on your rotation because of that??? How do you declare a new map popular?
@Luke That's stupid if the case is like that because popularity is flawed and often based of familiarity and familiar maps are old maps like Weapons and Military. It should not be used as your only guideline.
If this happens, the statistics and information that Bottiger has would demonstrate this.
It would be very easy for Bottiger to say if we needed new maps or not, since he can see the information about how much maps are played.
It's important that every map on the server is played, no matter the quality of the map.
We have the voting system which allows the majority of players to choose what they want to do.
There's no real better system than allowing them to select what they want to play.
-Mistakes have been made. A guy that I believe doesn't play vsh,whos main account has played like 10? hours of tf2 in 4 years on his main and 0 for vsh? And somehow this guy has not said anything about some of its needs for the vsh map rotation? Add that the community is bunched together with 4 other communities in its stats/rankings? Who would have thunk he didn't say anything about the maps? It would be easy to say that luke I wonder why this hasn't been an issue before since he is in charge of all map additions while not playing vsh in years? Its almost like he doesn't notice because he doesn't play.
If I'm wrong about this slander me if not this is a question that should be asked.
https://stats.skial.com/#server/tfcustom -How do I tell each community apart in stats anyway? Why are all hours combined for 5 communities ?
-The lack of maps denies choice Luke. What do you want personally Luke? 24 maps or be D-G and have 70?Don't just say 24 because of your ties here. The choice is not much of one at all.
I have asked like 10 random people today on the vsh skial server about the map rotation and they all say it sucks/same overplayed maps. Maybe you should pull some more data from player opinions about all this since at the end of the day the player= population.
Again, Bottiger would be able to see this in his statistics, though the number of maps does not increase population.
What is to prevent people on DISC playing the same 23-26 maps? What if they only 23-26 maps that get played and 149 that don't?
There is no increased benefit to having that much choice, it completely overwhelms players.
He also said they have to be exceptional if they're brand new, ie. if a map has no history, if someone has just made it and it's not being used on any servers.
He did not say that every single map has to be exceptional, just that brand new maps should be for him to be willing to try them out.
- Military Area 24/7 then Luke since the number of maps doesn't matter. Its called happiness Luke..... Why have 1 when you can have 5 why have 10 when you can have 40 cool maps? What is wrong with desiring that?
Why does increasing population have to be your only goal? I just wish to showcase good vsh maps that will give players more variety and options?
-DISC can totally play on only 23 maps and that is their
choice .Skial doesn't get that choice.
-Anything overwhelms someone who just started playing TF2 or vsh so whats the difference if they see 45 maps compared to 24?
So what if they see 3 more pages of maps? All they just know are the maps they played on. Are you telling me it overwhelms you or regulars as well???? You talk about choice but then you backtrack and say more than 26 maps which too much choice ?
-Perfect sense I agree, but when I posted that he just said new and new could mean new to skial but the maps been around the block, or a butt naked new map straight from gamebanana.