Killbox and 2Tower are 2 really bad maps on the FF2/VSH map rotation.
2Tower
Also I thought I'd suggest some other maps in place of this:
https://gamebanana.com/maps/196568
https://gamebanana.com/maps/199395
Many of the older players on FF2 want maps like Turret Testing, Mountain Bash and Tower of Peril back.
Don't know what the VSH players think about it though.
2Tower
- For Starters the map is really big. There are 3 portals near each spawn which take them to 3 completely different rooms.
- There is a really exploitable spot on the map, regarding the elevators near each spawn. Engineers can build their buildings mid air and they can also block the elevator from moving.
Here's some proof for that - https://imgur.com/a/SZlGUnx - Third thing is that there's 2 pits on the map one on red and one on blu's side. Although reds instantly die upon falling into the pits, the boss doesn't deal damage on falling into the pit. This makes a boss like Pootis Bird basically useless if he doesn't have rage since he doesn't have superjump.
- The map is really small. Bosses spawn right on top of red's main spawn point. Bosses with instant weighdown can easily kill about 3-4 people because of this.
Screenshots - https://imgur.com/a/MZaOIJ9 - Even if you're lucky enough to make it out of spawn properly. There's only 2 small health packs and 3 small ammo packs on the map. This basically causes an engineer to be mandatory on the team due to the lack of supplies.
Also I thought I'd suggest some other maps in place of this:
https://gamebanana.com/maps/196568
https://gamebanana.com/maps/199395
Many of the older players on FF2 want maps like Turret Testing, Mountain Bash and Tower of Peril back.
Don't know what the VSH players think about it though.
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