I'm impressed you still don't get it, so I'll try once more.
http://hg.nicholashastings.com/smac...9b83518737/scripting/smac_autotrigger.sp#L217
Look at the weapons section, towards the top.
// Pistols that will be checked against Auto-Fire 1 detections.
g_hPistolList = CreateTrie();
switch (SMAC_GetGameType())
{
case Game_CSS:
{
SetTrieValue(g_hPistolList, "weapon_usp", 1);
SetTrieValue(g_hPistolList, "weapon_glock", 1);
SetTrieValue(g_hPistolList, "weapon_deagle", 1);
SetTrieValue(g_hPistolList, "weapon_p228", 1);
SetTrieValue(g_hPistolList, "weapon_elite", 1);
SetTrieValue(g_hPistolList, "weapon_fiveseven", 1);
}
case Game_DODS:
{
SetTrieValue(g_hPistolList, "weapon_c96", 1);
SetTrieValue(g_hPistolList, "weapon_colt", 1);
}
case Game_HL2DM, Game_HL2CTF:
{
SetTrieValue(g_hPistolList, "weapon_pistol", 1);
SetTrieValue(g_hPistolList, "weapon_357", 1);
}
case Game_L4D, Game_L4D2:
{
SetTrieValue(g_hPistolList, "weapon_pistol", 1);
SetTrieValue(g_hPistolList, "weapon_pistol_magnum", 1);
}
}
// Updater.
What an odd coincidence that TF2 is the game that both 'positives' have been in debate over. TF2 is also the game in which the pistol has had a fixed fire rate since 2009; also happens to be the game *not included in this plug in*
What a strange coincidence we've been trying to inform you that your addon doesn't make sense to have on TF2 after the guy we're "shamelessly helping" has already been unbanned.
What a shame that your community doesn't know how to read.