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Defibyoulater

Australian Skial God
Contributor
Well, you guys are right. I was hasty with the lock request, but team stacking is an easily avoidable issue.
 
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CocoaNut Cakery

Gore-Spattered Heavy
So what you're saying is that Ant is wrong in saying more people want to play with their friends than against them?

That's pretty much all I've said this entire thread aside from things like:

Honestly, if people are getting around it, I figure we should just let them. Most people will give up after getting that message. If team stacking happens in spite of that, well... oh well. It's not really something that can viably be enforced.

Also, my point was more that claiming that threads like this provide any sort of evidence that people prefer to compete against random people with their friends vs. with random people against their friends is faulty at best. But I did touch on the fact that I do disagree with him in general.
 

Deadfront

Legendary Skial King
Contributor
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Antamania

Australian Skial God
Contributor
So what you're saying is that Ant is wrong in saying more people want to play with their friends than against them?

I've given up on that argument. Some things are just like religion, waste of effort to argue with people about - all in all, I think the simple point that a community will suffer if they punish people for playing with their friends is all I was trying to say. If someone thinks I'm wrong on that, I don't know what to tell them.
 

Renegade

Australian Skial God
Contributor
If this guy wants to leave, let him leave. One guy isn't going to make much of a difference, especially when he's talking about something that can be easily avoided.
 

Roboute Guilliman

Australian Skial God
Contributor
If this guy wants to leave, let him leave. One guy isn't going to make much of a difference, especially when he's talking about something that can be easily avoided.
Who said we're not letting him leave?
The issue here is what he brought up, the "team-stacking problem" that everybody has been having a heated debate about.
 

CocoaNut Cakery

Gore-Spattered Heavy
Who said we're not letting him leave?
The issue here is what he brought up, the "team-stacking problem" that everybody has been having a heated debate about.

Honestly, most of this topic has been the reaction to the topic itself (along with the reaction to said reaction) as well as arguing about whether most good players like to play with or against their friends.

There are only a few posts in this thread that really discuss team stacking as an issue, and the vast majority seem to say that either it doesn't exist at all or it's minor at best and the guy's an idiot for thinking that it's something that can be enforced.
 

Bottiger

Administrator
The anti team stacking feature was enabled before and all that managed to do was make people leave or they just sat in spectator for as long as 5 minutes until someone joined the losing team so they could join the winning team.

Either way people stop playing.
 

Mr.Encouragement

Mildly Menacing Medic
Contributor
Greetings, I am on my tablet so my post will be succint I hope. First, I apologize for the harsh tone of my intinal post. I should have offered a more open and soft conversation starter. Forgive me. That being said, my issue stands. This is not friends playing together or an occasional unbalanced team. This is a group of two or more people of high skill level preying on avg or low skill level players over and over to the point that they drive them away. Skial admins could do a much better job of at least making this behavior unwelcome if not bannable. Krit sticky medic combos and beggar combos that are just destroying a team over and over and spawn camping are universally despised behaviors but seem more accepted and frequent on skial servers. Please keep an eye out for it. Thank you for your time.
 

Party Chocobo

Australian Skial God
Contributor
Greetings, I am on my tablet so my post will be succint I hope. First, I apologize for the harsh tone of my intinal post. I should have offered a more open and soft conversation starter. Forgive me. That being said, my issue stands. This is not friends playing together or an occasional unbalanced team. This is a group of two or more people of high skill level preying on avg or low skill level players over and over to the point that they drive them away. Skial admins could do a much better job of at least making this behavior unwelcome if not bannable. Krit sticky medic combos and beggar combos that are just destroying a team over and over and spawn camping are universally despised behaviors but seem more accepted and frequent on skial servers. Please keep an eye out for it. Thank you for your time.
>be medic
>stay in spawn and uber
>uber something
>kill spawn campers
>win game
 

Kyle

Australian Skial God
Contributor
This is a group of two or more people of high skill level preying on avg or low skill level players over and over to the point that they drive them away. Skial admins could do a much better job of at least making this behavior unwelcome if not bannable.
The issue with this is that there's no definitive way to measure player skill. If we can't do that, then we can't decide whether or not the difference in skill between good and bad players is too much and punish accordingly on a case-by-case basis.
 

CocoaNut Cakery

Gore-Spattered Heavy
>be medic
>stay in spawn and uber
>uber something
>kill spawn campers
>win game

I hate this advice. It takes 40 seconds to build uber if you're building it at 100% the entire time. Chances are, however, that it's going to take longer if you sit in spawn to build it in a pub. It's probably going to take at least a minute, if not nearly the full 80 seconds. TF2 having time-based objectives, your chances of winning by sitting in spawn and building uber are slim. And that assumes that the enemy team for some reason won't have uber and counterpop. And that the person that you'll be ubering is semi-competent. And that fails to take into account the number of people on your team that will just leave during that time, not to mention how long that takes ruining the experience.

A much better solution is to either Bonk out as a Scout or DR as a Spy and distract the spawn camper long enough for the team to push out. Even if you're a terribad Spy/Scout and don't kill the spawn camper, your team will be able to use the time you give them to gain an upper hand, since there will most certainly be people on the enemy team that refuse to spawn camp (which will give your team a numbers advantage).

I did this today when someone was sticky trapping us on the last heat of Goldrush offense. My team didn't end up winning, but, to be frank, I didn't think we would in the first place (just one of those teams, you know). We did at least manage to push out, though.
 

(-TG-)SvenPhantom

Server-Clearing Cynic
>use teammates as a distraction
>bomb them with soldier/flank with scout/backstab them as spy
>proceed to kill the medic
>teammates and you kill the pocket
>ezgaemezlyfe
 

Party Chocobo

Australian Skial God
Contributor
I hate this advice. It takes 40 seconds to build uber if you're building it at 100% the entire time. Chances are, however, that it's going to take longer if you sit in spawn to build it in a pub. It's probably going to take at least a minute, if not nearly the full 80 seconds. TF2 having time-based objectives, your chances of winning by sitting in spawn and building uber are slim. And that assumes that the enemy team for some reason won't have uber and counterpop. And that the person that you'll be ubering is semi-competent. And that fails to take into account the number of people on your team that will just leave during that time, not to mention how long that takes ruining the experience.

A much better solution is to either Bonk out as a Scout or DR as a Spy and distract the spawn camper long enough for the team to push out. Even if you're a terribad Spy/Scout and don't kill the spawn camper, your team will be able to use the time you give them to gain an upper hand, since there will most certainly be people on the enemy team that refuse to spawn camp (which will give your team a numbers advantage).

I did this today when someone was sticky trapping us on the last heat of Goldrush offense. My team didn't end up winning, but, to be frank, I didn't think we would in the first place (just one of those teams, you know). We did at least manage to push out, though.
If the people are killing you so bad, Bonk and DR are going to be useless since they must know what they're doing.
I've seen pubbies take out a Heavy Med plat combo before, so getting camped by friends pocketing eachother is not a big deal.
 

Antamania

Australian Skial God
Contributor
Don't see why the debate is even continuing honestly. Bott already said it kills servers off which means he isn't going to do it, so it's pretty much a dead topic.
 

CocoaNut Cakery

Gore-Spattered Heavy
If the people are killing you so bad, Bonk and DR are going to be useless since they must know what they're doing.
I've seen pubbies take out a Heavy Med plat combo before, so getting camped by friends pocketing eachother is not a big deal.

Read my post again: Even if you don't kill them, you'll still distract them long enough that your team can push out of spawn. It's far faster and more effective than the uber strategy, which has the aforementioned issue.
 

Party Chocobo

Australian Skial God
Contributor
Read my post again: Even if you don't kill them, you'll still distract them long enough that your team can push out of spawn. It's far faster and more effective than the uber strategy, which has the aforementioned issue.
Read mine again, Bonk is useless since they'll ignore you and kill you when it wears off and DR is easy to hear and not hard to detect. Good players won't pay attention to things like that until they become a threat.
 

sboles

Australian Skial God
Contributor
Read my post again: Even if you don't kill them, you'll still distract them long enough that your team can push out of spawn. It's far faster and more effective than the uber strategy, which has the aforementioned issue.
If that "plat" heavy med combo get distracted by trying to kill you while you're bonked they aren't really plat
 

Roboute Guilliman

Australian Skial God
Contributor
Don't see why the debate is even continuing honestly. Bott already said it kills servers off which means he isn't going to do it, so it's pretty much a dead topic.
As of now, I think people just want to try and deduce any feasible method in how to turn a curbstomp around.