I do~The only thing wrong with Pyro is that people don't know how to play Pyro efficiently.
No, people hate on Pyros because they have the potential to be just as effective without any skill.The only thing wrong with Pyro is that people don't know how to play Pyro efficiently.
No, people hate on Pyros because they have the potential to be just as effective without any skill.
It isn't about the kill you get, it's how you do it. Airblast the rocket or W+M1?
Why I don't play pyro: Because I have standards.
But honestly, I don't play pyro just because of the frustration from seeing that all efforts are in vain, in general. You can try to be smart and talented, but pyro is usually very situational. Being limited by speed and the ability to only fare well in far-range... As soldier/demo, you can rocket/sticky jump into the fray faster, or pick off from a distance. As a scout, you can run up there, AND keep firing from afar effectively. Spy, you can cloak to get onto the lines. Pyro... You're just... There. Especially when there are no projectiles to reflect.
Too much mindless work for it to be rewarding to me. Airblasting is great, but no one does them, and the situation only pops up so often where it will be great. I appreciate the good pyros, the ones who can airblast the corners for stickies, extinguish medics, reflect rockets, Loch N Load, ARROWS... I appreciate them. They put effort into it. But the class in general is mindless shitwork, rarely any aiming (especially if there's no shotgun involved) at all... I rather play a class with difficult tactics, requires aiming, or really good thinking - not running around with a duct-taped down mouse 1 button hoping a spy is walking in front of you.
If you're a damn good pyro, message me up. I like pocketing the genuinely good pyros.
You have to be a woman, too.
No aiming?Why I don't play pyro: Because I have standards.
But honestly, I don't play pyro just because of the frustration from seeing that all efforts are in vain, in general. You can try to be smart and talented, but pyro is usually very situational. Being limited by speed and the ability to only fare well in far-range... As soldier/demo, you can rocket/sticky jump into the fray faster, or pick off from a distance. As a scout, you can run up there, AND keep firing from afar effectively. Spy, you can cloak to get onto the lines. Pyro... You're just... There. Especially when there are no projectiles to reflect.
Too much mindless work for it to be rewarding to me. Airblasting is great, but no one does them, and the situation only pops up so often where it will be great. I appreciate the good pyros, the ones who can airblast the corners for stickies, extinguish medics, reflect rockets, Loch N Load, ARROWS... I appreciate them. They put effort into it. But the class in general is mindless shitwork, rarely any aiming (especially if there's no shotgun involved) at all... I rather play a class with difficult tactics, requires aiming, or really good thinking - not running around with a duct-taped down mouse 1 button hoping a spy is walking in front of you.
If you're a damn good pyro, message me up. I like pocketing the genuinely good pyros.
You have to be a woman, too.
I DON'T play pyro because I suck at it.
Hey, at least I'm honest.
And the Pyro's limited range is one of the reasons why it takes fucking skill to survive and destroy the enemy standing 2000 feet away showering barrages of grenades, 50 cal bullets and rockets. Yes, the Backburner is pretty much damn useless and cheap as fuck (when the pyro gets close enough) since you can't help your team by air-blasting but only greedy snobs use the Backburner.Why I don't play pyro: Because I have standards.
But honestly, I don't play pyro just because of the frustration from seeing that all efforts are in vain, in general. You can try to be smart and talented, but pyro is usually very situational. Being limited by speed and the ability to only fare well in far-range... As soldier/demo, you can rocket/sticky jump into the fray faster, or pick off from a distance. As a scout, you can run up there, AND keep firing from afar effectively. Spy, you can cloak to get onto the lines. Pyro... You're just... There. Especially when there are no projectiles to reflect.
Too much mindless work for it to be rewarding to me. Airblasting is great, but no one does them, and the situation only pops up so often where it will be great. I appreciate the good pyros, the ones who can airblast the corners for stickies, extinguish medics, reflect rockets, Loch N Load, ARROWS... I appreciate them. They put effort into it. But the class in general is mindless shitwork, rarely any aiming (especially if there's no shotgun involved) at all... I rather play a class with difficult tactics, requires aiming, or really good thinking - not running around with a duct-taped down mouse 1 button hoping a spy is walking in front of you.
If you're a damn good pyro, message me up. I like pocketing the genuinely good pyros.
You have to be a woman, too.
I've lost count of the times I've killed an enemy pyro with the shotgun who is trying to kill me with the flare gun.Shotgun > Flare Gun / Detonator