Nicholas771212
TF2 Admin
Eviction notice: the eviction notice is quite annoying to deal with, all the player needs to do is hit the hale once and he can run quite a bit faster than the hale for a few seconds which is more than enough time to grab a health kit. A possible nerf would be to bring the speed bonus down to like 2 seconds so the player would need to hit the hale every so often and not escape as easily. Alternatively make it so the heavy only needs 1 hit to die while using the eviction notice.
Gunslinger: The gunslinger is also beyond powerful, and depending on the map is very difficult to deal with. For example an engie can simply jump back and forth between objects stacked on each other with the extra jump height, and even strafe a hit from the hale with the extra health boost, while the hale has to hale jump to manage to get up to places the engie can get to easily, which has a few second cool down. Unlike a scout you don't just have to hit them once to get them, they can take a hit while having massive mobility, very similar suggestions to the eviction notice, either bring down the jump height or make it so he can only take one hit
Gunslinger: The gunslinger is also beyond powerful, and depending on the map is very difficult to deal with. For example an engie can simply jump back and forth between objects stacked on each other with the extra jump height, and even strafe a hit from the hale with the extra health boost, while the hale has to hale jump to manage to get up to places the engie can get to easily, which has a few second cool down. Unlike a scout you don't just have to hit them once to get them, they can take a hit while having massive mobility, very similar suggestions to the eviction notice, either bring down the jump height or make it so he can only take one hit