Original Character
Name of the Boss : Avaxus
Class : Spy
Health Formula : "(((552+n)*n)^1.04)/2"
Lives : 2
Speed : 370 HMU
Playstyle : Strategical, Offensive, Hybrid Close / Far Range.
Custom Saysound : Yes
Damage Needed To Rage : 6450
Rage Distance : 3800
Type of Rage : Stun For 4s
Also...
Boss Changes:
Plutia - Somewhat fixed proportions on her HDD form. Explosion damage changed from 150 -> 177.
Chad Doge - Model re-rigged. Textured upscaled. Folders renamed to chad_doge rather than buff_doge.
Trollface - Model re-rigged. Trollface's face now has fullbright for dark maps. New...
hello! its me again! i felt productive today so i decided to revamp my old bosses after a couple months of just putting them off so here are the changes
Sonic:
Health was raised slightly
Damage increased from 101 --> 127 (now he can one tap scouts lol)
Swing speed was reduced to a more...
Boss changes:
DK - Removed movespeed limit, made starting speed 330 hu/s, increased cannonball shoot distance.
DK's rage for the most part has been fine from the last change but I felt like DK needed a bit more to him as hes still quite a difficult boss to win as due to his drawbacks.
Handsome...
Been awhile since I done this. I don't think I should be doing this when the meta changes every time anyways. Good thing time has passed and the meta changed a lot since June of 2020. This tier list is split between 2 playstyles. High level play and low level play. As something I said before...
They should be nerfed now, balanced, and overhaul and updated stats
added killing mann
Class: Spy
Health Formula: (((700+n)*n)^1.04)
Damage: 210
Movement Speed: 360 hu/sf
Weapon: Three Rune Blade(Its weapon name is tf_weapon_shovel so it doesn't have extra damage and swing speed. Also it has...
Happy new 2021 and I'm sorry for too late and made a new boss suggestion. The boss name Flandre scarlet and Remilia scarlet DUO and It's from the game called Touhou 6 [EOSD].
I just want to add my duo boss to ff2 servers and I always played duo bosses in other servers
Remilia Scarlet...
I've decided to fix Abe's model and some other stuff
Nerfs: 228 damage to 202
Buffs: Building damage from 75 to 100
Changes: Edited model to have a higher poly count making him look less ps2-y, Removed the hammer so it looks like hes slapping people, Textures have been a.i up scaled then I did...
Merry Christmas and perfect timing for a new boss suggestion! And the boss is...
Master Chief.
BASIC INFORMATION
Damage: 189 on melee swing
Jump height: Better than the rocks but not like ass pancakes jump
Health: (((850+n)*n)^1.04)
Rage damage: 5000
Max speed: 350. Quite fast like predators...
This should fix a lot of the problems with Abe at the moment.
Damage is now 228, enough for one hitting hybridknights and battalion soldiers. Damage was again broken despite me removing the damage attributes.
Grenades fixed to have 3 in the reserves like Bill's shotgun
Grenade also now does...
Hello all! I thought I would make something a little fun for FF2. So I created this tier list with an explanation on why those bosses are there. I wanted to create this months sooner but i'm a lazy poopity scoop. This isn't something that's 100% accurate because its just my thoughts which do...
Eviction notice: the eviction notice is quite annoying to deal with, all the player needs to do is hit the hale once and he can run quite a bit faster than the hale for a few seconds which is more than enough time to grab a health kit. A possible nerf would be to bring the speed bonus down to...
Ass Pancakes is quite an interesting boss but I feel like he's a little too powerful at his current state. Sadly, looking at the ff2 tag in the forum shows no .cfg file or even a mention of Ass Pancakes. It could be located somewhere else but idk. This means there's not really a good way of...
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