This is a fairly new plugin, but so far it has decent feedback. I think its something we can test on Bottigers Test Server to see if there are any bugs or crashed.
It pretty much lets you choose who you wanna spec.
/spec killerzebra
So you don't have to scroll through. From what i have read, this would be for admins only i think. Unless bottiger configured it for everyone
You can also keep speccing the player after they die.
/spec_ex killerzebra
This forces you to spec killerzebra every time they respawn.
http://forums.alliedmods.net/showthread.php?t=183323
It pretty much lets you choose who you wanna spec.
/spec killerzebra
So you don't have to scroll through. From what i have read, this would be for admins only i think. Unless bottiger configured it for everyone
You can also keep speccing the player after they die.
/spec_ex killerzebra
This forces you to spec killerzebra every time they respawn.
http://forums.alliedmods.net/showthread.php?t=183323
sm_spec <target> to start spectating a player. That's it, nothing fancy. All players are allowed to use it. (Optional)
sm_spec_ex <target> to spectate a player every time they spawn.
Tested in TF2 but should work in any game. In TF2, if you "can't" spectate your target because of the state you're in (either alive, or dead but on the other team), you're moved to Spectator so that you can. In other games it will just assume that you can spectate them, and try to set your spec-sights on your target.
Changelog
1.1 May 12, 2012
1.0April 20, 2012
- Added admin menu support
- Added sm_spec_ex command. Targeting others using this command will automatically set your spec onto them every time they respawn. "sm_spec_ex 0" to stop spectating
- Added cvar "sm_spec_players", defaults to 1. Set to 0 to prevent non-admins from using Quick Spectate
- Release