CatFace

Scarcely Lethal Noob
The level of hacking and griefing on the 32 player servers is now basically beyond a joke. The problem is especiallly bad with players who try to cheat 'cleverly', this generally includes people who can see cloaked spies and those who wallhack but don't use the aimbot. In other words players who always happen to 'just be there' when you are to a point that breaks the coincidence barrier, but would not be detected by anti cheat software. The type of thing a person knows is obvious but a computer doesn't.

The players who do this usually all have one thing in common - they're F2p's, and a quick look at their profiles/backpacks always shows the accounts are brand new, as do the achievements that keep popping up which anyone knows you get after playing for 5 minutes.

The votemenu is useless because most people on their team will always vote "no".If anyone enters spec the slightly 'smarter' ones always change class or deliberately start playing badly, so a demo won't do any good. There's also the fact that a lot of cheaters work in groups which will stop any ban vote passing immediately. Not to mention the fact these are the very same people who make false votes every 2 minutes.

The only realistic way to reduce this problem is an outright block on F2P accounts from joining the servers. Cheaters will be far less inclined to keep joining the same server if it means buying another premium account every time they need to.

Can I suggest one more thing. IP blocking is limited in what it can do because it takes 30 seconds to reset a modem for a new IP, and some people will even be put on different IP ranges depending on their ISP. What I suggest is blocking people by their reverse DNS as well as their IP as this usually doesn't change since it tends to be customer specific. That way they can jump to any range they want but still not be able to reconnect. As for proxies - I think the auto ping kick limit needs to be lowered as it's the one thing that usually gives proxies away. Skial is a little too generous on the ping it allows and many proxies can still connect.
 
  • Like
Reactions: Defibyoulater
This suggestion has been closed. Votes are no longer accepted.
Nope -1 -1 -1
F2p's have every right to play on Skial servers as the rest of us, and on servers that are on a *now say it with me* Free to Play game.
 
Call in an admin to check the person out. It's the most subtle way to catch people in the act. Blocking F2P's is a terrible idea concidering Valve has fucked over many communities, including Skial with the new quickplay that has caused servers to shutdown. Cutting off more traffic is the last thing we want to do.
 
-1. Not all new accounts are "hackers." We should not push away new people, not only does it not make skial look good, its less people for the servers. Not only that, its hard to determine if its a F2P or not, what if its some one with 500+ hours but is still F2P (for whatever reason.) It's not friendly to people who would like to play tf2, but then think all the servers are people who just kick you for being new. Thats a horrible experience and id stop playing the game if that happened.
 
Last edited:
Oh hell n'aw brutha
-
d245777abca64ece2d5d7ca0d19fddb6.png
 
This suggestion is worse than the remove gunslinger one, and that was pretty bad, mind you.

-37, please delete thread to save the F2Ps
 
We aren't going to punish all free to play people because some people hack. That isn't a good solution.

We can't just stop F2P from coming onto our servers now that Valve changed quick-play. It would just lower our player base by even more.

We provide a ton of solutions to hackers.
1. VAC protected
2. SMAC
3. !report someone and an admin will be there
You can report people using this command, it only takes three people.​
4. !Votemenu
5. Very active admins

If you can't get a report to pass, you can always go here and add an admin and ask them to come to your server.
http://steamcommunity.com/groups/skial-admins

We do make a strong effort to keep our servers hacker free. Most of the time, they are. If they weren't, we wouldn't have populated servers.
 
We aren't going to punish all free to play people because some people hack. That isn't a good solution.

We can't just stop F2P from coming onto our servers now that Valve changed quick-play. It would just lower our player base by even more.

We provide a ton of solutions to hackers.
1. VAC protected
2. SMAC
3. !report someone and an admin will be there
You can report people using this command, it only takes three people.​
4. !Votemenu
5. Very active admins

If you can't get a report to pass, you can always go here and add an admin and ask them to come to your server.

We do make a strong effort to keep our servers hacker free. Most of the time, they are. If they weren't, we wouldn't have populated servers.

I have explained that the reason for this suggestion is primarily to stop people who hack more slyly without making it obvious in any way anti cheat can detect. I can assure you these numbers are vast, and they will stop if anyone enters spec. This means the normal report, admin call and making demo methods just won't work.

OK how about this? Enable replay on your servers. This way no one needs to enter spec to see another players pov, the replay edit options can do it for them.

You say you would lose players by blocking F2P. There's another way of looking at this - you may gain more premium players who would be only too happy to play on servers that don't let hackers endlessly use throwaway accounts.