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Textures and colors are very bland looking and like everybody else has said, those powerups are not necessary and do not belong.
-1
 
Military is a better map than this, never compare the S tier map to a map that looks like a flatter version of APG.
That layout though was just kinda familiar for some reason.... and you are right military is better than this 50/50 victory for both parties or unbalanced depending on who's the boss
 
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Reactions: Zeke Aileron
Mannpower-ups and spell books, yet no suicide gears/croc pits or banana on the map to be found. Booooo.

That said, this somehow looks even more bland a map than default texture 2towers.

-1, though the base map I feel has promise.
Spell books were removed, and as i said they aren't Mannpower-ups.
 
The aesthetics of the map are very secondary to me, as I wanted to create something that functionally meshed well with itself, and gave every class something to work with within the map.

I was very inspired by military area in the creation of the map. With the idea of a map not to complex, geometrically or cosmetically, but functionally and structurally sound.

The other things such as the spell books and the temporary buffs were just a gimmick, though I didn't feel they impacted the gameplay too much. Wouldn't be opposed to removal of them, (although I don't feel buffs impacts the map all that much.), and I do plan on adding more to the map once I see how the gameplay unfolds. As it stands, I am content with the structure of the map, until I get inspired further.