Percilius

Totally Ordinary Human
Contributor
FF2 Balancer
I was hoping that these bosses get buffed so that's it's more fun not only to play as them but to have some form of a challenge playing against them.
Mario - Add a player stun on his rage. He used to have it and I'm not sure why it got removed.
Cave Johnson - Although he has an endless supply of grenades, it's pretty much useless if he can't kill anyone with it. He does 93 damage to a player with a single pill and does only 31 damage to a sentry. I suggest we bring back his melee weapon that does 195 damage.
Solid Snake - The problem with Snake is his rage. He gets uber for a very short period ( about 3 seconds ) along with a disguise and gets 7 revolver shots. These revolver shots do little to no damage and can only actually kill players if you're at point blank range ( does 125 damage at point blank ). This makes his rage completely useless. I suggest buffing his revolver damage to a constant 180 so he could actually kill people with his rage. Hatsune Miku - People used to hate her before she got removed because of how op she used to be. She was brought back nerfed a bit too much. She's much slower now, lost her weighdown and her thriller rage doesn't work anymore although it still shows up as an option. Winning as her is near impossible with over 20 players on without constantly jumping around and trying to single out players. This wastes a lot of time and can annoy many people. I suggest we bring back her weighdown, her thriller rage and buff her melee damage to 175 so she's actually viable to play as a boss.
One more suggestion involves the removal of Clown Sans as a boss. He's an untextured mess.