Recent content by Meebas

  1. Meebas

    Approved Update for VSH Pencil Ravine (1.3)

    Download page Lots of people told me about how the color of the walls of the map are a little staggering. To be honest when I began making the map I just slammed color all over the walls kind of as a placeholder and overlooked coordinating them later. This version has the colors a bit more...
  2. Meebas

    Approved Update for VSH Pencil Ravine (1.2)

    Download page I took community feedback into consideration when making this update. It significantly reduces the amount of playable space and eliminates almost all pits and has more elements to support mobility. -Added a couple more ammo/health kits, and made some larger -Added a staircase...
  3. Meebas

    Approved (add) VSH Pencil Ravine

    Thank you for the kind feedback!
  4. Meebas

    Approved (add) VSH Pencil Ravine

    I've made some changes to the map. In short: - Many improvements made to navigation and smoother walking along surfaces in general - Two ammo boxes have been upgraded to medium - Minor adjustments to the landscape in order to open some areas up more and make them less complicated - All erasers...
  5. Meebas

    Approved (add) VSH Pencil Ravine

    I've made a map for VSH/FF2. It is made up of many many pencils, and offers interesting, colorful terrain which I think makes for a fun map. More images are available on the download page (: Flythrough Preview: Map Download: https://gamebanana.com/mods/417624
  6. Meebas

    Approved [VSH/FF2] New Map "Turtleshell Pond"

    I can't edit my post but in case it's needed here is a Steam Workshop link https://steamcommunity.com/sharedfiles/filedetails/?id=2190301631
  7. Meebas

    Approved [VSH/FF2] New Map "Turtleshell Pond"

    FF2 does not modify pickups, so it should be fine. And on VSH even with small pickups it should be fine. I think the frequency and placement of the pickups is decent enough to where VSH players will work with it. If the plugin is modifying the pickups anyways, it's probably what they want.
  8. Meebas

    Approved [VSH/FF2] New Map "Turtleshell Pond"

    @Italian Doctor 谢谢! 这是我的第一地图. @mub Ah shoot, I should have. I can't edit titles. We can either let Bottiger know we want it added to both gamemodes or either one of us can make a thread now or later to get it added to VSH as well.
  9. Meebas

    Approved [VSH/FF2] New Map "Turtleshell Pond"

    This is a cartoon-y forest map with high contrast in color and brightness. It features fun easter eggs, custom textures, sounds, and models to emulate a calm, inspiring atmosphere. The capture point works and there are no exploits. Framerate is smooth as butter. There are few (if any) turtle...
  10. Meebas

    Please add goomba back

    Please add goomba back
  11. Meebas

    Approved [FF2] Nerf/Fix Vader

    I forgot to mention.... also nerf the melee damage his batsaber does. It one-shots every class except overhealed heavies. Tone it down to like 200.
  12. Meebas

    Approved [FF2] Nerf/Fix Vader

    Vader has way too much going for him. does 300+ damage and his rage has uber and gives him a flare that can kill everyone within the massive explosion radius. He also doesn't suffer from afterburn, but that's not a huge deal. Few suggestions: Severely reduce flare gun range Remove uber on rage...
  13. Meebas

    Approved [VSH] Update vsh_abandoned_warehouse to final_v3

    That actually looks hella good. +1
  14. Meebas

    Approved [FF2] Remove SCP-096 and replace him with Pootis Bird

    +1 SCP is stupidly overpowered and annoying. Pootis Bird was another minion boss that was fun to play against.
  15. Meebas

    Declined [VSH/FF2] readd turret testing

    +1 I LOVE that map