Meebas

Sufficiently Lethal Scout
Mapper
Download page

Lots of people told me about how the color of the walls of the map are a little staggering. To be honest when I began making the map I just slammed color all over the walls kind of as a placeholder and overlooked coordinating them later. This version has the colors a bit more organized so that they're less contrasting. The rubber floor textures were also desaturated a bit. It also adds other visual improvements such as sign props, metal trims around passageways (mostly for BLU spawn), as well as better overall lighting.
More improvements to navigation have been made as well. I added a BLU-only teleporter right in spawn that takes you all the way to the top level. This should be a great help to teleport-only bosses or minions. The right side of RED spawn has also been greatly improved. The sort of long, blocky "staircase" shape has been replaced with an open spiral staircase, and a ramp. The top of the ladder pencil near this area now leads to a new improved pathway that connects to the second level of BLU spawn. The RED teleporter at the far corner of the map now takes you to a new higher position, giving more options to the player coming out of it rather than immediately outside the cave. The teleporters also have improved push (anti-camp) functionality and they're not as strong. Other overall improvements have been made for smoother floor navigation and easier access to shortcuts around the map.

new staircase right of RED spawn
new position of RED teleporter
RED spawn and the new pathway
BLU spawn, where you can see the entrance of the new teleporter

I'm really grateful for the community's continued feedback, and hope I can make better maps for everyone to enjoy.

(will post a showcase video here soon)
 
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