As a long-time Skial regular who's taken an extended break these past few months, with no plans to return to TF2, I think I can give a balanced opinion on this matter.
Turbine, especially after becoming a 64 player server, is dominated by whichever team controls mid. There is no denying the strategical and environmental advantage there is to having mid control, and the unpleasant struggle of being on the losing team.
I've never been a fan of votescramble on any server. It disrupts the flow of gameplay. Call it stacking, call it playing with friends... no matter what it is, it doesn't disrupt groups, which are the crux of the issue here, as the attracting factor is the communal activity of playing on the same server. TF2 is a social game, it comes with the territory. Votescrambling is a pointless countermeasure - if it passes, the problem isn't solved, and if it doesn't pass, the problem still isn't solved.
Before the changes arose from this thread, votescramble was non-functional on the server. Teams were rewarded with a scramble only if the cap completion limit was achieved. This would encourage one of two things vs dominant teams: coordinated motivation to push out, or spies/bonk scouts edge capping the intel. It required actual effort (although with the latter example, not very skillful) instead of just sitting in spawn calling for a votescramble every 10 minutes until it passes. Now with no automatic scramble, it becomes exceedingly easy to colonize the intel room and just spam cap on cooldown. What beforehand was an adventurous hold by the forward team has become a near impossible spawntrap to escape.
I would propose a reversion to previous settings. The server was healthy and fine to play on as it was, and we should go back to it. Some form of scramble is necessary to prevent brutally stagnant and unhealthy lobbies, and the way out should require at least some dedication.
And before anyone points to me and says I'm part of the problem - I was aware of this thread when it was created and was asked to participate. I specifically remained neutral on it because 1. it replaces a previous problem with an arguably worse problem (which is what we have now) and 2. I honestly didn't think it could pass. Someone's obviously going to point out how I'm friends with everyone on different sides of this situation and claim some form of bias, but I would implore you to consider that friendship doesn't necessarily equate to affiliation. I have screenshots and footage to showcase my experiences on both sides of the equation, on the dominant team and on the non-dominant team, with varying levels of success.
Part of the charm and appeal I've always felt towards TF2 honestly is in fact the lack of updates. The consistency and lack of change makes it a familiar place. So again, I'd like to propose that we go back to how it was.