Dropping respawn coin should not result in a ban whatsoever. There is no difference between me dropping respawn coin on supermarket, or me choosing to shred the cheats on playstation.
 
then why did i say something else that sounded like a dr player would say? you're strange uh huh
I wasn't even talking about you specifically but thanks for emphasizing my point about people who don't actually playing the game mode still actively deciding the future of how others get to enjoy it.
 
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sure there may be a difference between a respawn button and respawn intel, but what a lot of people fail to realize is that they're technically both same.

you get the chance to respawn everyone? do whatever you want. you don't want to respawn everyone? that's fine.

literally same goes for anyone who got a chance to respawn everyone


it isn't that hard, wabbit
 
Dropping respawn coin should not result in a ban whatsoever. There is no difference between me dropping respawn coin on supermarket, or me choosing to shred the cheats on playstation.
intended mechanic=/=unintentional trolling ability.
 
I mean we had this conversation like a thousand times already but everyone agrees the ban was disproportionate, respawn coin isn't even a core mechanic of deathrun because only like 3 maps have them and as a matter of fact, older deathrun maps didn't even have force respawn mechanics in the first place because it was focused on traps, I don't really think that what he did with the respawn coin counts as griefing (although that's just my opinion), and even if it DOES count as griefing the point still stands that the punishment length was way too long. Imo these kinds of issues should be handled with warns, and if they repeat the offense, kick them or ban them for a day or a week at worst but not half a year.

Personally I believe if you have the respawn coin then it's yours to do what you like with it even if that means dropping it into water and someone doesn't like it then they had better make sure they get it before they do.
 
Hot take but I think you should actually have played the game mode within the past 6 months to interact with the future of the game mode as far as suggestions go, why should old heads who haven't so much as joined the server in the past 2-3 years get any say in voting for changes that wouldn't affect them but might directly hurt the long term health of the game mode for the people who do actively play it.
I see where you're coming from, but that shouldn't stop older players who recently come back from having a say, I believe that older players coming back is actually healthy for the gamemode because it introduces people to the future of the game, sure, they may not have been as present in the whole evolution of the gamemode as active players but again, if they want to give dr another shot why not let them in as long as their opinions aren't destructive?
 
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a suggestion would be making stripping configs for every map that uses a intel to automatically respawn players regardless of if the coin was griefed or not. But talking to mappers like axelrock360 a lot of them wouldn't be okay with a perceived "change" to their vision of how a map should work regardless of de's thoughts and opinions. So it really comes down to does bottiger care about fixing the problem or pissing off what little mappers are left in the dr community.

Yea you do got to point with people not liking stuff like that aka some authors getting annoyed of people editing maps and suggesting servers? Though i think its best to suggest map authors to quit this mechanic for other maps or update their current map with just auto respawn or a new feature for respawning challenge(Unless if the mapper is going to not do it, or get annoyed when somebody edits their map without asking)


Though idk how will bottiger create server magic for other maps or how will it work of what bottiger may use when a map uses a respawn intel, or maybe code something so if the player drops the respawn coin/griefs where nobody can get it then the intel goes back to room where it came from!
 
intended mechanic=/=unintentional trolling ability.
I fail to notice how there's a difference between dropping a respawn coin and shredding a 100% which literally respawns everyone?

once you realize that shredding and dropping have some differences, but the way they function is same.

will i be banned for dropping a 100% card? sure shredding it isn't technically against the rules, but how about dropping a 100% card?
 
I see where you're coming from, but that shouldn't stop older players who recently come back from having a say, I believe that older players coming back is actually healthy for the gamemode because it introduces people to the future of the game, sure, they may not have been as present in the whole evolution of the gamemode as active players but again, if they want to give dr another shot why not let them in as long as their opinions aren't destructive?
the problem is not old heads coming back its them not actively engaging with the media they're voting on. I have no problems with old heads coming back, playing the server and voting, what I do have is people who have publicly admitted they're done with deathrun and haven't connected to the server in years having the same voting power as people who are on daily,weekly, even monthly etc.
 
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could you explain?
No thanks, theres more pressing comments to respond to then someone whos argument is "you claim to be anti griefing but don't report people for shredding 100% on ps, I'm so philosophical and thought provoking."
 
No thanks, theres more pressing comments to respond to then someone whos argument is "you claim to be anti griefing but don't report people for shredding 100% on ps, I'm so philosophical and thought provoking."
could you also explain on that?
 
Banning for this is absurd really. But i get it, if this is repeated numerous times throughout the current map, it will get irritating. It's mildly annoying, and could be counted by some people as griefing(personally, i don't think it is. Your fault for dying ahem). A week ban is enough for people to start thinking if they want to do this again. More than that? I don't see a point. Maybe a month if it's happening over and over again, but even that is highly debatable since the mentioned "griefing" is easily avoidable by trying to play carefully or not caring as much for the completion of the map you're on(to not get annoyed by it)
 
Banning for this is absurd really. But i get it, if this is repeated numerous times throughout the current map, it will get irritating. It's mildly annoying, and could be counted by some people as griefing(personally, i don't think it is. Your fault for dying ahem). A week ban is enough for people to start thinking if they want to do this again. More than that? I don't see a point. Maybe a month if it's happening over and over again, but even that is highly debatable since the mentioned "griefing" is easily avoidable by trying to play carefully or not caring as much for the completion of the map you're on(to not get annoyed by it)
it's already annoying when we don't get respawned once someone goes to dr_bootcamp end and forget to respawn everyone, chose a minigame instead of respawning us
doesn't matter if you do it accidentally or intentionally

same thing as leaving respawn intel behind when you're about to finish and don't want to respawn everyone
 
Honestly, i feel like the whole Bring Respawn Intel is just so flawed and the only reason why mappers add them is because of DE saying to mappers "Oh umm don't add auto respawn, have players bring an intel for challenge and make respawning more interesting!" Which is so bullshit since According to what people are currently doing with the respawn intel's by just kilbinding at a place with the intel for NOBODY to get it!


I think the warns shouldn't be six month bans unless if it was a repeat offense for so long which is understandable. However, why not trying if they won't listen after 1 Week, month ban?


But honestly i don't feel like the respawn intels chaos are the server fault or players fault, its DE trying to come up with not well thought ideas and then get fucked overload when players start shitting on the logic! I feel like maps should just NOT think about using a respawn intel and stick to auto respawn or respawn toggles but if your trying to make respawning a challenge, THEN FOR THE LOVE OF GOD DO NOT USE AN INTEL!


But if people are just still greifing and its just commonly known on the map, then perhaps scrap the respawn intel and think of other ways!
The intention in deathrun should be to play the map and give your team the best chance at winning. And yes, this includes Respawn Intels. The problem is that the permission structures for griefing increase as there's no way to know who and what their intentions are once they get the intel. Too many variables and grey areas to consider.

I agree that it is better to tie respawn to a mechanism where players interact with the map as a side objective like Pokemon or Boomershooter do.
 
@caramel pinging as they were responsible for that, i'm sure theyve already learned from this mistake as it's been months. if not though
i dont know why you're pinging me for this as that ban was not a mistake nor have i done a mistake, they picked it up and dropped it in the area where anyone can die.
holding onto the intel or respawn coin and dropping it somewhere no one can get to it is griefing in my opinion than to choose whether or not to revive your team.
i only unbanned them because everyone was going against it and started causing issues in the discord and their last ban was 2 years ago, but im still following the rules regardless since they had previous offences, if they were to have previous offences within the same year i wouldn't have revoked that ban.
 
i dont know why you're pinging me for this as that ban was not a mistake nor have i done a mistake, they picked it up and dropped it in the area where anyone can die.
holding onto the intel or respawn coin and dropping it somewhere no one can get to it is griefing in my opinion than to choose whether or not to revive your team.
i only unbanned them because everyone was going against it and started causing issues in the discord and their last ban was 2 years ago, but im still following the rules regardless since they had previous offences, if they were to have previous offences within the same year i wouldn't have revoked that ban.
fair enough! although it seems to be excessive in my opinion, but what I've been trying to say is that the guy who was banned did actually get near to the end, so it does make sense that he dropped the intel in an area acknowledging that he's not respawning everyone. while it may be considered griefing, but please do remind that there's some few people who didn't want to respawn everyone in some certain few maps such as bootcamp that has a button for respawning i did get annoyed a bit when they didn't respawn us, but did not care and still played anyway.

so what I'm trying to say is that when you have a chance to respawn everyone, do whatever you want. if you don't want to respawn everyone for some reason, that's their own choice. however, dropping in mid gameplay or dropping where no one will get it can be quite annoying and considered griefing, but a lot of people fail to realize is that the person who was banned DID actually get to the end and still dropped it to not respawn everyone anyway.