「Coronarena」

Truly Feared Pyro
For once, a DR map that is not a low effort shitpost.

CorPsyPas is a challenging (but fair if you use your brain a bit) Deathrun map, where every trap can be avoided with quick reactions, a bit of patience, or just a bit of skill.

The map has 3 endings, and automode, and a couple of secret rooms for the runners who are into looking for those sorts of things.

As stated before, this map isn't a shitpost DR map like a lot of recent releases. There's no earrape, no insta-kill unfairness, and no 50/50 or sacrifice traps.

Link to the Gamebanana page: https://gamebanana.com/mods/293925
Screenshots of the map can be seen on that page.

Note to server operator (so I guess in this case Bottiger): The map requires the use of the output "runscriptcode" as without this, the map is impossible to beat due to a section near the end requiring airaccel being changed to 150 (the map does this itself with that output). If that's a problem, only other alternative I can suggest is a .cfg file.

Oh and total transparency, yes this is my map.

Thanks.
 
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Note to server operator (so I guess in this case Bottiger): The map requires the use of the output "runscriptcode" as without this, the map is impossible to beat due to a section near the end requiring airaccel being changed to 150 (the map does this itself with that output). If that's a problem, only other alternative I can suggest is a .cfg file.
Bottiger likely already knows that the cvars VScript can change are in a whitelist file on the server, and that the values are returned the default when the map ends.
 
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If this gets anywhere, hold on until the weekend as I intend to release an update to fix a couple of bugs people found and kindly reported.
 
Saw the "hardcore deathrun" suggestion got approved, I think this map would be a good fit for that server (since it isn't exactly an easy map at times, to say the least).