blinds

Sufficiently Lethal Scout
When some people are death, they killbind, which ends the round prematurely. If there was an opt out system, this problem would be removed, because people who want to be hale won't killbind.
 
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+1 The most annoying thing is when hales killbind right before red team wins, or right before red team is going to play a minigame. It's the worst on maps like neonoir where it's hard to get to the minigame. It's just salty hales griefing.
 
The most annoying thing is when hales killbind right before red team wins
you do realize that Hale dying means RED team wins anyway. shaving a second or two is the complete opposite of letting the timer run out
 
yea, like when hales killbind when they fail to kill someone at the end of neonoir
 
I thought there was a way to set your preference in VSH to not become Hale? Do you folks have any thoughts on why these people don't use it? Inadequate communication? Confusing commands? I'm interested in preventing the same problem in a plugin of my own.
 
is the command just !noboss? and, what about hales killbinding? i just joined the deathrun server and hales can still killbind
 
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Considering this thread is about the lack of protection against activator suicide, I suspect they can indeed kill themselves using a command.
 
This is definitely not fixed - how is it marked as already done? It only prevents kill binding for like 5 seconds after the round begins.
 
I don't see the point in preventing someone from killing themselves. If they can't do that they will just reconnect. It is impossible to force someone to play as Hale if they don't want to.

It is marked as already done because there's already an option to avoid being hale.
 
I don't see the point in preventing someone from killing themselves. If they can't do that they will just reconnect. It is impossible to force someone to play as Hale if they don't want to.

It is marked as already done because there's already an option to avoid being hale.

Hales that don't use the /resetq command should probably be forced to live with it though. Hales that kill bind after the round starts only waste playing time and annoy players.