It was better off not working before the map is updated. This trap is so unfair, it literally kills hale in 2 hits, so it allows engineers to just camp inside and press the button when hale comes.
New issues in the map Cream Tea:I did increase the damage to 1000 because the trap wasn't really doing much before.
Perhaps that was a bit too much it was on 200 in the previous version even though the original version of egyptyspot did more damage I believe.
New issues in the map Cream Tea:
* The spike trap in the tunnel actually one hit killed the hale above 7000 HP, That's WAY too much and too OP.
* The spike room surrounded by water, if you land between the spikes as hale, you get stuck, with the only way of escaping is superjumping.
* The teleporter up the tower doesn't teleport the hale anymore.