Sniper is absolutely overpowered. Full charge does 500 damage, a team of eight can destroy hale in seconds. Not only this, but each shot completely stops hale midair, hence making it nearly impossible to super jump. For example, If 6 out of 8 snipers hit their shot while at full charge, that's already 3,000 damage in a fraction of a second. And this is only for one shot. If each sniper manages to hit 3 full charge shots (which isn't that hard to do), hale will receive a whopping 12,000 in total damage. And this is only 8 players, they can do this damage in under 30 seconds of the round start. On a full server, hale is brutally punished, any time he is airborne he is shot right back down by one of these snipers. For the example I just mentioned, this is only eight snipers, on certain maps I see even up to the bounds of 14 snipers (that's half the team) If text isn't enough I have a screenshot
too. :neutral:
too. :neutral: