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SELECT UP TO 2 CLASSES YOU WOULD KILL OFF


  • Total voters
    44
The Mini-Sentry has been the bane of my existence for way too long haha. I say Engineer needs to go if a class had to.
 
If you removed engineer then I don't think it really change the game all that much than removing another class would since he's a defense class that's very easily countered by a smart medic demo combo alone.
 
Removing pyro would impact the game the least. Engineers are essential in many game modes, because of their defensive and utility abilities.
 
I just wish Valve would make a change to Engineer that would make him require skill. He's essential on many Attack/Defense oriented maps for teleporting people and so that BLU doesn't zerg rush the hell of the objectives, but at the same time, he's the only AOD class that requires no input at all from the player.
Valve's not going to change the engineer. They've even acknowledge the lack of skill he requires by adding a taunt that literally has him sit on his ass while his sentry gun does the work
 
Valve's not going to change the engineer. They've even acknowledge the lack of skill he requires by adding a taunt that literally has him sit on his ass while his sentry gun does the work
Implying that everyone is stupid enough to feed a sentry kills by constantly running in front of it.
 
Spy. I have less fun playing as a Spy then I do Engineer. And that is saying something. Scout and Sniper is master race.
 
I just wish Valve would make a change to Engineer that would make him require skill. He's essential on many Attack/Defense oriented maps for teleporting people and so that BLU doesn't zerg rush the hell of the objectives, but at the same time, he's the only AOD class that requires no input at all from the player.
you're using PlanetSide 2 Emerald references, now.
 
Why would you take out Engie I get to rack up kills while playing phone games/eating lunch/talking on the phone/paying taxes. Dont kill the multitasking class.

Take out the medic the game would not be any different considering all pubs have no medics anyways.
 
*cough* Spy vs Engineer *cough*


I am willing to say that it may actually be impossible to make Engineer require skill. TF2 Comp can make Heavy, an otherwise pretty simply class take much more skill by making his minigun have a smaller cone of fire. Essentially, he can be more effective at medium ranges, but only assuming the Heavy is good at aim and isn't just the average point-in-their-general-direction-and-shoot Heavy.