I just wanted to make some threads were I talk about the balancing of weapons, and my personal opinions on them.
The Reserve shooter is a hit scan secondary for soldier and pyro. It is part of the air borne armaments set for soldier.The Reserve Shooter
Level 10 Shotgun
+15 faster weapon switch speed
Mini crits airborne targets 3 seconds after switching
-50% clip size
It is intended to use knock back/airblast foes into the air then switch to get fast mini crits to hope fully finish them off.
It does 88-82 at close range,51-22 at medium range, 21-13 at long range, while the enemy is on the ground.
In the air, it does around 80-70 damage when mini-criting, but only about but only about 30 or so after the 3 seconds. Most of my information was found here http://wiki.teamfortress.com/wiki/Reserve_shooter
My personal view on this weapon
I find the reserve shooter to be a formidable side grade to the shot gun, but I don't think it fits the air borne armaments set well. I think the man treads or gun boats would have fit better.
For pyro, I do think it works really well. The only thing I don't like about it is that with the degreaser its +100 weapon switch and it encourages pyros to air blast spam people, air blast is a fine concept. But it confuses people and it just seems abused.
TL;DR Good weapon, don't like that it encourages air blast spam.