The revival of my old weapon discussion thread!
Except, with a twist! Instead of discussing one weapon, we will be pitting 2 against each other!
(ruelel don't steal this again)
Kritz
VS
Medigun
Medigun stats:
Healing
Healing (in combat) 100%
24 / s
Healing (out of combat) 300%
72 / s
Function times
Effect duration
8 s
Charge fill speed
2.5% / s (1.25% / s)
Maximum charge time
40 s (80 s)
Values are approximate and determined by community testing
The medigun is a secondary for medic that heals team mates (or disguised spies) when healing, the medigun gains uber charge. Uber charge builds faster when healing damaged opponents, but not in set up time. When the uber meter is full, it can grant invulnerabiliy to any heal target. The target can be changed during uber, and lasts 8 seconds.
Kritzkrieg stats:
Healing
Healing (in combat) 100%
24 / s
Healing (out of combat) 300%
72 / s
Function times
Effect duration
8 s
Charge fill speed
3.125% / s (1.563% / s)
Maximum charge time
32 s (64 s)
Values are approximate and determined by community testing.
The Kritz is a medic secondary that heals team mates or (disguised spies) when healing, the medigun gains uber charge. Uber charge builds faster than the medigun, and even more so when healing damaged opponents, but not in set up time. When the uber meter is full, it can grants critical damage.
My opinion:
I main medic, and I can use both. I personally like the default medigun better. its really good for pushing the enemy back when you are defending. But the kritz is a better option in MVM by far. They are both very good, but for different reasons.
Except, with a twist! Instead of discussing one weapon, we will be pitting 2 against each other!
(ruelel don't steal this again)
Kritz
VS
Medigun
Medigun stats:
Healing
Healing (in combat) 100%
24 / s
Healing (out of combat) 300%
72 / s
Function times
Effect duration
8 s
Charge fill speed
2.5% / s (1.25% / s)
Maximum charge time
40 s (80 s)
Values are approximate and determined by community testing
The medigun is a secondary for medic that heals team mates (or disguised spies) when healing, the medigun gains uber charge. Uber charge builds faster when healing damaged opponents, but not in set up time. When the uber meter is full, it can grant invulnerabiliy to any heal target. The target can be changed during uber, and lasts 8 seconds.
Kritzkrieg stats:
Healing
Healing (in combat) 100%
24 / s
Healing (out of combat) 300%
72 / s
Function times
Effect duration
8 s
Charge fill speed
3.125% / s (1.563% / s)
Maximum charge time
32 s (64 s)
Values are approximate and determined by community testing.
The Kritz is a medic secondary that heals team mates or (disguised spies) when healing, the medigun gains uber charge. Uber charge builds faster than the medigun, and even more so when healing damaged opponents, but not in set up time. When the uber meter is full, it can grants critical damage.
My opinion:
I main medic, and I can use both. I personally like the default medigun better. its really good for pushing the enemy back when you are defending. But the kritz is a better option in MVM by far. They are both very good, but for different reasons.