Stack Man

Spectacularly Lethal Soldier
Mapper
Crouching to jump or teleport is strictly inferior to holding right-click. It slows movement, making the Hale more vulnerable and limits their range of movement through a super jump.

The crouching method is only ever used by new and inexperienced Hales that don't know any better, and it punishes them severely.

Removing the crouch method "limits your options", but it also forces new Hales to learn the superior method of Super Jumping, ultimately making Hale easier to learn.

Removing it also prevents the risk of accidentally jumping while crouch jumping across gaps or onto props.
 

True Darkian

Wicked Nasty Engineer
Contributor
What if crouch superjumping makes you jump higher so you can reach higher locations such as Urban Works buildings?
It pretty much trades off air mobility for a higher jump.
 

Miles Kilo

Sufficiently Lethal Scout
What if crouch superjumping makes you jump higher so you can reach higher locations such as Urban Works buildings?
It pretty much trades off air mobility for a higher jump.

Yes let's jump higher in a straight line in order to give reds free damage then land again
 

True Darkian

Wicked Nasty Engineer
Contributor
Yes let's jump higher in a straight line in order to give reds free damage then land again
It's ment to be a tool to reach higher places where you normally wouldn't reach with a right click jump.
Look at many Urban Works buildings.
 

mub

Positively Inhumane Poster
Contributor
What if crouch superjumping makes you jump higher so you can reach higher locations such as Urban Works buildings?
It pretty much trades off air mobility for a higher jump.

This wouldn't work because, even though it's a bit more difficult, you can still air strafe well with a crouch SJ (Reminder that it's all we had back in VSH1. People were still able to get really good with it.)
 
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