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@StaticVoid Happy?
  • Scout - Scattergun, Mad Milk, Atomizer
  • Soldier - Rocket Launcher, Shotgun / Buff Banner, Market Gardener
  • Pyro - Degreaser, Flare Gun / Shotgun, Axtinguisher
  • Demoman - Grenade Launcher, Stickybomb Launcher, Pan
  • Heavy - Minigun, Sandvich, Bread Bites
  • Engineer - Rescue Ranger, Short Circuit, Wrench
  • Medic - Crusader's Crossbow, Medigun, Ubersaw
  • Sniper - Sniper Rifle, Jarate, Bushwacka
  • Spy - Enforcer / Ambassador, Knife / YER, Dead Ringer
Done & Done.
 
Demoknight- Wee Booties, Tide Turner, Claymore
umm i would not use wee booties with the tide turner as tide turner already has a good mobility, i use chargin targe with wee booties seems to work the best, pryos hardly kill you and explosive adamge is just flawless, when you get used to chargin targe is just awsome.
 
  • Scout - Scattergun, Pistol, Atomizer
  • Soldier - Rocket Launcher, Shotgun, Whip
  • Pyro - Degreaser, Flare Gun / Shotgun, Power Jack
  • Demoman - Grenade Launcher, Stickybomb Launcher, Pan
  • Heavy - I don't play this class
  • Engineer - I don't play this class
  • Medic - Crusader's Crossbow, Medigun, Ubersaw
  • Sniper - Sniper Rifle, Jarate, Bushwacka
  • Spy - Ambassador, Any knife depending on my mood, Any watch depending on the scenario
 
umm i would not use wee booties with the tide turner as tide turner already has a good mobility, i use chargin targe with wee booties seems to work the best, pryos hardly kill you and explosive adamge is just flawless, when you get used to chargin targe is just awsome.
I don't take strategy into my actual demoknight loadout and base it more on cosmetics since I don't take demoknighting seriously when I'm on places like medieval mode though I do agree that it's pretty redundant. If you want a more serious load out I would use Grenade launcher/Booties, Targe, Eyelander.
 
I don't take strategy into my actual demoknight loadout and base it more on cosmetics since I don't take demoknighting seriously when I'm on places like medieval mode though I do agree that it's pretty redundant. If you want a more serious load out I would use Grenade launcher/Booties, Targe, Eyelander.

I never knew anyone played Demoknight seriously. I always took it as a "for the lols" subclass.
 
Scout - Scattergun, Pistol, Boston Basher

Soldier - Direct Hit, Shotgun, Disciplinary Action

Pyro - Degreaser, Flaregun, Homewrecker

Demo - Stock 'Nades, Stock Stickies, Pain Train

Heavy - Stock Minigun, Sandvich, G.R.U

Engineer - Fully Stock Engie

Medic - Crossbow, Kritz, Ubersaw

Sniper - Fully Stock Sniper

Spy - Ambassador, Stock Sapper, Stock Knife, Dead Ringer

And by stock weapons, I mean stock and all their respective reskins.
 
Soldier: Black Box, Concheror, Half-Zatoichi or Disciplinary Action
Scooty Booty Man: Scattergun, Crit-A-Cola, Wrap Assassin
Medic: Crusader's Crossbow, Quick-Fix, Amputator

All my other loadouts are pretty standard or near-standard.
 
Soldier: Black Box, Concheror, Half-Zatoichi or Disciplinary Action
Scooty Booty Man: Scattergun, Crit-A-Cola, Wrap Assassin
Medic: Crusader's Crossbow, Quick-Fix, Amputator

All my other loadouts are pretty standard or near-standard.
Those are some very unique loadouts
 
Scout - Scattergun, pistol/mad milk, boston basher
Medic - Crossbow, Vaccinator, Ubersaw
Spy - Diamondback, Sharpdresser, Stock watch
Rest is all stock.
 
Demoman:
GL
Tide Turner
Persian persuader

Solly:
B-box
Conch
Disc action.

Scout
BF- Blaster
Cleaver
Candy cane

Pyro:
Phlog
SG
Homewrecker
 
guys i'm trying to find a best engie loadout, i need a good secondary, wrangler is what i will try now, i used to have short circuit.. it was really helpful escaping from demos and soldiers..