NO ONE ASKED YOU. Oh wait ... I did. Nooooooooooooooooooooooooooo!
A sentient potato should be 10th class. It does nothing but shout obscenities to anyone that passes by.
But the game is based on 1950's-60's era. Spell casters wouldn't fit into the game in my opinionThe only plausible character with an unique playstyle that I think would fit the game is a Wizard/Sorceress.
We have already been able to use spells in the TF2 universe, and it did work (but it was chaotic). The spells and mechanics has to be changed so it doesn't make ordinary gameplay redundant or imbalanced, but I think (with a lot of work) it's a plausible 'expansion' of the game.
A sentient potato should be 10th class. It does nothing but shout obscenities to anyone that passes by.
I, Black Sabbath, hereby suggest a new class by the name of "Grunt". It's purpose is an introductory middle-man class so new players get the basic gist of game play before selecting their favourite class. Now, there are two obvious problems with this: a), it would be too good so no one would go onto another class, and b), it would serve as the class you play once because it's so carp. And so I have devised the solution: for the first fifty kills you gain from that class, you would get a difficulty level of 0 (ie it's easy, the weapons are powerful etc.) For the next fifty you get difficulty level of 2 (becomes harder, less ammo etc) until a final difficulty level of five. This then forces people to choose another class.
As for equipment, think of a soldier combined with a heavy. Slow moving with a bolt action rifle, pistol and bayonet.
This and the fact that valve never puts anything that gives people a handicap. Maybe other then one or two weapons....People would make new steam profiles to be get difficultly level 0 for competitive and be overpowered.
Nice necrobumpIt would be cool that Valve adds (and removes later) Merasmus for Scream Fortress event...
This thread is dead why am I being rated old for a post made in Nov of 2013?Civilian class ?