I've had a few people message me about a couple of things in our TF2Ware server. I'm not sure how to go about fixing a lot of these problems but I thought I'd post them anyway.
1. The sounds/minigames overlap. A lot of players use the sounds to know when the next round is starting but the beginning of the next round music plays in the end of the previous round.
2. Timings. The slow rounds are fast and the fast rounds are super super, almost impossibly fast. This should just be a little tweak in the cfg.
3. Taunt crits/amplifier can be turned off, I think donator speed should as well.
4. Also the rockets/airblast mini-game is an always-win, even if you are hit/die and the Goomba minigame is really hit or miss...you can lose while standing on a heavies head.
1. The sounds/minigames overlap. A lot of players use the sounds to know when the next round is starting but the beginning of the next round music plays in the end of the previous round.
2. Timings. The slow rounds are fast and the fast rounds are super super, almost impossibly fast. This should just be a little tweak in the cfg.
3. Taunt crits/amplifier can be turned off, I think donator speed should as well.
4. Also the rockets/airblast mini-game is an always-win, even if you are hit/die and the Goomba minigame is really hit or miss...you can lose while standing on a heavies head.
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