Bump time
New trailer and a little more info on the jet set radio and golden axe tracks and such
Oh and Joe Musashi
New trailer and a little more info on the jet set radio and golden axe tracks and such
Oh and Joe Musashi
This Tuesday at the SEGA E3 Booth, SEGA will be making a major announcement for their upcoming title Sonic & All-stars Racing Transformed. There will be a large reveal, celebrity appearance and photo/video opportunities. We hope you or someone from your team can make it to cover the big news and please let us know if you have any questions.
*pat pat* it's okOnly two games of Sonic I enjoyed
the original for Genesis (my only game as a kid besides tetris) and Sonic Adventure battle 2
then the series was beaten over the head. ><
-3DS has not been shown off due to the frame rate not being up to scratch yet.
-3DS version will aim to have all the content of the console versions.
-Outruns Flagman is not back, but the comments are been heard and it's being discussed. There is a ‘flagman’ who hasn't been a flagman before. He's a character who can fly/hover above the water.
-Not every character will be revealed before the game is released. ”Some characters will not be discussed until the game is shipped. There is one very cool surprise.”
-Every All Star Move has been re-done due to the game now taking place on land, sea and air.
-Details regarding the license stickers “You will have to earn them, some are very hard to get”
-The license stickers do not change the gameplay, but there are some things which do change the gameplay.
-Multiple game modes teased. “Flying through rings, just flying the air section or the boat section. A completely different route to the normal mode. [...] World tour mode, challenge mode.”
-Several different difficulties.
-Branching missions.
-The single player mode will allow you to make a choice as to which missions you play.
-4 player split screen confirmed! “You can play the entire single player campaign in 4 player split screen if you like.”
-Traffic attack mode confirmed. You will play against NPC cars that will try to block your path, you can use weapons to eliminate the enemy NPC's.
-A co-op mode was teased which allows you to pass weapons/power ups to your friends.
-Like with the original ASR there is a battle mode, ASRT has more arenas this time.
-Online modes have a ranking system. Battle mode, races without power-ups, capture the chao mode, party play mode, and other tweaks to the normal gameplay for online multiplayer.
-A single user can have a 4 player split screen, then go online and race with other users.
-Private online lobby's confirmed.
-All Star moves now work online.
-Additional game modes teased for the Wii-U mode, the game pad will give that player advantages… and disadvantages, depending on the mode.
-Wii-U has a ‘British Bulldog game play mode.’*
-“We've picked music thats iconic [...] it has a slight contemporary twist.”
-“We should totally do a soundtrack CD, or at least made it downloadable”
- “We've had the guys in Japan update the old analogue music and send it digitally to us.”
-Some of the characters do have new voices. But most will have re-used clips due to the size of the cast list.
reminds me of mario kart 7 except its all sega
nah
Also the content for the "bonus" console versions (metal sonic and outrun bay) will also be available for PCS0L said:It has had some love spent on it this time, so higher resolution textures, PC specific rendering options and more. Just none of which I can talk about right now.
I'll set you a challenge. Without any policing from the SUMO or SEGA crew, if you can all agree on three characters by the 1st of December and prove there is sufficient interest of at least 1000 unique people *per* character, I will present the result to SEGA. I can't promise anything will happen as a result, but since you're starting it...
Let's see if you can organize yourselves in the next few weeks to pull that off!
So well done! It's been incredible to watch (even the arguing!).
What will happen next then...
First...
Originally I set the 'three characters over 1000 votes' rule to help you understand how hard it is to work with restrictions. It's not simple to work with a limited number of characters - and going on the argument on what to do with the final scores - I think you may all appreciate this a little more...
However... I will take all the characters over 1000 votes. I know there has been heavy campaigning to get those characters over that hurdle so take this as recognition of that effort.