Dearest skiallettes, VSHplayers, and eventually Bottiger
(UPDATE IN ORANGE (1) - 6/20/2014 - Skyhigh)
(UPDATE IN MAGENTA (2) - 6/20/2014 - Twinfalls)
(UPDATE IN PURPLE (3) - 620/2014 - Map Cycle Block)
This is just little knick-knacks that have become rather-the-issue, it's something just as simple as our map cycling and the removal of a few maps.
In one day we can cycle to a single map at least 10 times a day ...
I further put emphasis on a map cycle block that limits the amount a map can be played in a cycle interval.
Secondly, some of these maps are broken, never played, or just plain need removal
gamemode.
can't even load the map.
like to sit in the spawn, which is impregnable by hale.
the map via jumping off the edge of the map with watches and ubers. > reports are being filed on the issue
Thank you for your time
-H. De.
Edit: I added colors to help separate the maps. Haha.
Edit: Updates on mapping.
(UPDATE IN ORANGE (1) - 6/20/2014 - Skyhigh)
(UPDATE IN MAGENTA (2) - 6/20/2014 - Twinfalls)
(UPDATE IN PURPLE (3) - 620/2014 - Map Cycle Block)
This is just little knick-knacks that have become rather-the-issue, it's something just as simple as our map cycling and the removal of a few maps.
In one day we can cycle to a single map at least 10 times a day ...
- weaponsdepot
- crevice
- militaryarea
- skyhigh
I further put emphasis on a map cycle block that limits the amount a map can be played in a cycle interval.
Secondly, some of these maps are broken, never played, or just plain need removal
- koth_mineland_b1
gamemode.
- palaquin_ship_novpk
can't even load the map.
- arena_mariokart
like to sit in the spawn, which is impregnable by hale.
- skyhigh_resort
the map via jumping off the edge of the map with watches and ubers. > reports are being filed on the issue
- twinfalls_b1
Thank you for your time
-H. De.
Edit: I added colors to help separate the maps. Haha.
Edit: Updates on mapping.
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