HowIMetYourMother

Australian Skial God
Contributor
I'm not sure wheter it's a rule or not. Because some admins say yes, while others say it itsn't.
Therefor, can we have 1 clear rule about it?
I'd vote we should have a rule about it. If you wanne hide from everyone, go to idle. Your making 30 people wait just because you think it's fun staring at a wall
 
It's against the rules to grief, camping in armory on freeday that's given out by warden and warden just goes camping falls under griefing imo. Because people get killed if they try to end and have to wait >5 minutes before round ends.

Plus note that I even said to the prisoners like "hey, i'll distract, enter immediatly after me to get armory and kill the guards" .. guess what, I died for nothing because they still stand there on the roof yelling "don't camp! don't camp!" -.-"

This is why I don't think freeday for all should be allowed. There's absolutely no point in it.

Edit: Although a slay @ all just to reset the round could work.
 
This is why I don't think freeday for all should be allowed. There's absolutely no point in it.

The issue is that a guard can't take over because it doesn't show up in the middle of the screen.

If people request "freeday for all" as their last request I keep telling them they cannot request for more than 2 person. Because the current warden will agree since next round he will be prisoner, then the next warden loses his round as warden.

I'm often on Jailbreak for >2 hours and you have no idea how often I have to tell people that "freeday for all" is not allowed as LR.. -.-"
 
Tardis only works once. It's almost always taken before the camping starts, too. And even then, two guards camping makes that impossible as they've got both entrances covered.
If the map was still being updated regularly, the tardis wouldn't be taken so quickly.
 
Back on the topic of overwhelming the armoury, I have found four ways of getting in.
1: The roof of the armoury
2: Take the T.A.R.D.I.S
3: A Blu guard opens the gate
4: If you go to the game next to the armoury, (Nine square?) you can break the wall on the right side in a certain place.
 
Back on the topic of overwhelming the armoury, I have found four ways of getting in.
1: The roof of the armoury
2: Take the T.A.R.D.I.S
3: A Blu guard opens the gate
4: If you go to the game next to the armoury, (Nine square?) you can break the wall on the right side in a certain place.
The first 3 work, Nine Square only allows you to get out of the armory area, not back in.
Don't forget the 2 hidden access ways that just seem to be there, aka the tunnel from the bottom right cell, and the 1 little breakable wall in jeopardy
Again, the breakable wall will not allow you access into the armory, and Drum told me that the tunnel is non-accessable to players, or at least it was a few a couple of map versions ago.
 
I think what was said in the beginning was misinterpreted.

In no way am I suggesting, "OMG he is in the armory he needs to be banned". I am stating that if there are, lets just say, 3 players left. Two guards and one prisoner. The two guards are in the armory and the prisoner doesn't want to die.

In cases like this, I would like to do something. Now I don't think it is a big deal, I really don't want to ban someone for it. I think just a /slay @all will work fine to get the next round going. No one wants to sit there and watch three people do nothing. Especially if you were one of the first ones dead. You could be waiting for a really long time.

I am just looking for whats fair for everyone. I am not looking to punish people camping the armory.
 

/timebomb @all
Gotta do it with flair.

In response to the freeday thing,
I made a suggestion a while back to where if a Warden dies, then the next person in the queue gets /csay privileges and takes over.
This would be amazing for the rounds where someone rushes and immediately kills the warden.

I personally think freedays for everyone should not be allowed, but that is just me. Freedays are boring and waste everyone's time.
 
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