When I am playing at vsh servers I have noticed that hales can get rage too easily, which usually causes rage spamming. Rage spamming is bad for several reasons first of all hale can get several free kills because rage spamming. Second of all I think many rages in row is just ridiculous. Spamming just ruins the game because no one can do anything.
Also many hales like to rage after when they have just got backstabbed, which I think is pretty wrong because it seems almost like an punishment who has made high damage to hale and then instant rage and get killed.
So what I am suggesting is that we should make it so that rage wouldn’t be gotten that easily. Rage meter should be higher. I believe that when rage meter is higher and hale should suffer more damage before he could get the rage. Vsh matches would became more interesting what they are now. Now you can easily see someone winning in vsh still 10k health left, which is kind of boring. But if we rise the damage that hale needs for rage I am sure that matches will became more interesting.
Thanks for listening.
Also many hales like to rage after when they have just got backstabbed, which I think is pretty wrong because it seems almost like an punishment who has made high damage to hale and then instant rage and get killed.
So what I am suggesting is that we should make it so that rage wouldn’t be gotten that easily. Rage meter should be higher. I believe that when rage meter is higher and hale should suffer more damage before he could get the rage. Vsh matches would became more interesting what they are now. Now you can easily see someone winning in vsh still 10k health left, which is kind of boring. But if we rise the damage that hale needs for rage I am sure that matches will became more interesting.
Thanks for listening.