• If you are not the person that was banned/muted, you are only allowed to post evidence. Trash talk is unnecessary.
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As a player that played mostly surf maps my first 1½ years in TF2, my ethics don't allow me to spawn camp. It's tactically superiority, and it's easy to bypass, but to me it's still an asshole move more than anything.

Also, I've noticed that votebans succeed in minor situations, but when someone's throwing out racial slurs and griefing their team then voteban is suddenly not good enough.
You ever played a payload or attack/defend map?
 
hence 'augmented', i also use a custom HUD which makes me play better, what now? glitches and exploits are just as much "tactical suppression" as they make people upset, but people have to draw a line i suppose.
You're a special kind of special, aren't you? I thought it was just rules that you didn't understand. Apparently you don't understand the game either.
 
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You're a special kind of special, aren't you? I thought it was rules that you didn't understand. Apparently you don't understand the game either.
i wager my knowledge on the game transcends whatever set of gaming basics you and your 525 hours out of a total of 530 hours playing heavy exclusively have accumulated thus far.

that being said, spawn camping on other servers is against the rules, that kind of stand testaments that dismissing it as "tactical suppression" (arguably the saddest way to address spawn camping) is kind of a slippery slope (that and this guy got votebanned for it because people didn't like it), when you allow one frowned upon "tactic" to be valid, why stop there? last time i checked, exploiting into someones base is way less of a heckle (you can just kill them as you spawn), and you can also weasel your way out of it by calling it a "tactical vantage point".
 
i wager my knowledge on the game transcends whatever set of gaming basics you and your 525 hours out of a total of 530 hours playing heavy exclusively have accumulated thus far.

that being said, spawn camping on other servers is against the rules, that kind of stand testaments that dismissing it as "tactical suppression" (arguably the saddest way to address spawn camping) is kind of a slippery slope (that and this guy got votebanned for it because people didn't like it), when you allow one frowned upon "tactic" to be valid, why stop there? last time i checked, exploiting into someones base is way less of a heckle (you can just kill them as you spawn), and you can also weasel your way out of it by calling it a "tactical vantage point".

The difference, imho, is that spawn camping is an intended feature of the game, while exploits, glitches, and hacking are not.
 
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i wager my knowledge on the game transcends whatever set of gaming basics you and your 525 hours out of a total of 530 hours playing heavy exclusively have accumulated thus far.

that being said, spawn camping on other servers is against the rules, that kind of stand testaments that dismissing it as "tactical suppression" (arguably the saddest way to address spawn camping) is kind of a slippery slope (that and this guy got votebanned for it because people didn't like it), when you allow one frowned upon "tactic" to be valid, why stop there? last time i checked, exploiting into someones base is way less of a heckle (you can just kill them as you spawn), and you can also weasel your way out of it by calling it a "tactical vantage point".
That is a known bug in some maps and not intended. Why it hasn't been fixed by Valve is unknown. Keeping people from leaving their spawn is not a bug.
 
I will refrain from using this technique as much as possible in the future. But really I didn't know so many people are so pissed off by this. I got trapped in my base for countless times, that was so fine with me, actually I always get quite excited because it is usually very intense, which is exactly what I like, LOL.

As a player that played mostly surf maps my first 1½ years in TF2, my ethics don't allow me to spawn camp. It's tactically superiority, and it's easy to bypass, but to me it's still an asshole move more than anything.

Also, I've noticed that votebans succeed in minor situations, but when someone's throwing out racial slurs and griefing their team then voteban is suddenly not good enough.
 
The difference, imho, is that spawn camping is an intended feature of the game, while exploits, glitches, and hacking are not.

This I fully agree. In almost all maps that I play, it is really not very easy to camp outside of enemy's door. Also, even if you do, experienced enemy often can easily break it if coordinated properly. For me, I am really not not afraid of it. Actually I like it so I can try to break it, what a challenge...
 
I will refrain from using this technique as much as possible in the future. But really I didn't know so many people are so pissed off by this. I got trapped in my base for countless times, that was so fine with me, actually I always get quite excited because it is usually very intense, which is exactly what I like, LOL.

Don't stop doing it as there is no reason to. It's quite easy to stop someone from camping your spawn, if people refuse to think for 2 seconds instead of charging outside, that's their fault, not yours. Take it from me, I absolutely love trying to turn the tables by spawn camping the defense on dustbowl =D
 
That is a known bug in some maps and not intended. Why it hasn't been fixed by Valve is unknown. Keeping people from leaving their spawn is not a bug.

i don't think spawn camping is the intended strategy either, being evident from the cases where people get votebanned for it when they do it; and that other servers have a rule against it; or empower people with some sort of spawn-protection. i'm not saying spawn camping is a bug, but it obviously aggravates people and makes people unable to even get out of spawn, no less play the game.

The difference, imho, is that spawn camping is an intended feature of the game, while exploits, glitches, and hacking are not.
i wouldn't go as far and say it's an intended feature of this game, the great people at valve wouldn't have worked so hard making actual gameplay objectives for this game otherwise.

spawn camping is only a real issue when it escalates; pl_ for example: if your team sucks and the enemy team is good, the enemy team will swarm the entrance of your spawn sooner or later, can you begrudge them for pushing so hard that they have to wait outside your base for you people to respawn? not really. you could give the people being spawn camped some sort of immunity so they can at least leave their base without getting instagibbed before the spawn-door even opens.
 
i don't think spawn camping is the intended strategy either, being evident from the cases where people get votebanned for it when they do it; and that other servers have a rule against it; or empower people with some sort of spawn-protection. i'm not saying spawn camping is a bug, but it obviously aggravates people and makes people unable to even get out of spawn, no less play the game.


i wouldn't go as far and say it's an intended feature of this game, the great people at valve wouldn't have worked so hard making actual gameplay objectives for this game otherwise.

spawn camping is only a real issue when it escalates; pl_ for example: if your team sucks and the enemy team is good, the enemy team will swarm the entrance of your spawn sooner or later, can you begrudge them for pushing so hard that they have to wait outside your base for you people to respawn? not really. you could give the people being spawn camped some sort of immunity so they can at least leave their base without getting instagibbed before the spawn-door even opens.
trekwtf.jpg
 

it's okay, i still understand this is the way you cope with your loss when being cornered, i would call it "cornered animal-syndrome" if it wasn't so obvious what your reaction would be (it's becoming typical as of late). that or i could just be lazy and disregard impeccable logic and call people "special" because despite what some overzealous mods will say; it's not against the rules to flame someone when you can't retort without looking like a tool without your oblivious image macros. bg

still, is it hard to see how it's distressing for people to not get out of spawn? or is this more an issue of you not knowing what you are talking about? you must've played some other games prior before plaguing TF2, right? =)
 
it's okay, i still understand this is the way you cope with your loss when being cornered, i would call it "cornered animal-syndrome" if it wasn't so obvious what your reaction would be (it's becoming typical as of late). that or i could just be lazy and disregard impeccable logic and call people "special" because despite what some overzealous mods will say; it's not against the rules to flame someone when you can't retort without looking like a tool without your oblivious image macros. bg

still, is it hard to see how it's distressing for people to not get out of spawn? or is this more an issue of you not knowing what you are talking about? you must've played some other games prior before plaguing TF2, right? =)
You really need to get over thinking you're right when you're just talking out of your ass. It's a waste of time explaining things to you over and over. I could tell you the sky is blue and you would still argue with me that you're wrong and more experienced.

It's distressing to people to lose. What difference does it make how they lose as long as it's legitimate?

Yes, I've played games... Lemme put it this way... I've been gaming since my dad bought a BRAND NEW Intellivision II when I was four..
 
it's okay, i still understand this is the way you cope with your loss when being cornered, i would call it "cornered animal-syndrome" if it wasn't so obvious what your reaction would be (it's becoming typical as of late). that or i could just be lazy and disregard impeccable logic and call people "special" because despite what some overzealous mods will say; it's not against the rules to flame someone when you can't retort without looking like a tool without your oblivious image macros. bg

still, is it hard to see how it's distressing for people to not get out of spawn? or is this more an issue of you not knowing what you are talking about? you must've played some other games prior before plaguing TF2, right? =)

Even if skial had a rule against spawn camping, a game in which one team is good enough to actually spawn camp the other effectively isn't going to be fun regardless. That's why we have the votescramble and autoscramble features.
 
You really need to get over thinking you're right when you're just talking out of your ass. It's a waste of time explaining things to you over and over. I could tell you the sky is blue and you would still argue with me that you're wrong and more experienced.

It's distressing to people to lose. What difference does it make how they lose as long as it's legitimate?

Yes, I've played games... Lemme put it this way... I've been gaming since my dad bought a BRAND NEW Intellivision II when I was four..

with 'explain' you mean you state continuously that i'm special? that just sounds like you dodging a hard question with more ad hominem. 'explain' doesn't mean you showcasing your ability to link a picture either, as that's also irrelevant and doesn't 'explain' much either. neither does stating that i don't know the rules, nor understand the game; all very driven towards the explanation you stated you gave earlier? that's what i thought.

and of course it's easy to say "what difference does it make, inevitable course this and that", of course if you don't let people come out of their base, of course they'll lose, i'm not seeing how that is the legitimate and fair way of winning or losing a game. i'm just saying that it's funny that you say spawn camping is "tactical suppression", i think that says a lot about you and your experience.
 
i don't think spawn camping is the intended strategy either, being evident from the cases where people get votebanned for it when they do it; and that other servers have a rule against it; or empower people with some sort of spawn-protection. i'm not saying spawn camping is a bug, but it obviously aggravates people and makes people unable to even get out of spawn, no less play the game.

So are we supposed to make rules based on what the server population of ONE server at just one given time thinks? If that's the case, since people have attempted/succeeded in vote muting you, should we go ahead and ask Bott to permanently gag you across all servers? I mean, it is what the people wanted.

Some servers encourage you to mic spam, others allow you to be the biggest cunt you can possibly be and some have low gravity, do we need to implement those now as well? There is no unified thought on if spawn camping is okay or not, stop pretending as if there is some super majority out there that feels the same way you do.

i wouldn't go as far and say it's an intended feature of this game, the great people at valve wouldn't have worked so hard making actual gameplay objectives for this game otherwise.

When valve doesn't intend something, they tend to take some steps towards stopping it, which is why we constantly see in the patch notes that some build location has been removed. You're safe in your spawn, from there you can do everything you need to to put an end to spawn camping... such as taking a second to switch to a more useful class or maybe even get an uber or 2 going.
 
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