This is straight wrong in a lot of cases but I agree with everything else.Bosses can be defeated in a single attack.
This is straight wrong in a lot of cases but I agree with everything else.Bosses can be defeated in a single attack.
IIRC there are bosses that need a certain sticker, or are extremely weak to 1 sticker, some mechanic like that.This is straight wrong in a lot of cases but I agree with everything else.
There are but in later fights like with Bowser, Big Boo, and Petey you're pretty much required to use them if you want to win and even then they can still kill you if you aren't careful.IIRC there are bosses that need a certain sticker, or are extremely weak to 1 sticker, some mechanic like that.
I don't have the heart to go back and play it.
A game doesn't have to have interesting characters to make it a good game, you brought up the other paper mario games when you told me to go back and play them implying I'd have a reason to hate sticker star if I did so.I'm saying even as its own games it's bad. I was listing complaints and you started comparing it to other games in the series
I had more arguments than thatA game doesn't have to have interesting characters to make it a good game.
having to buy new attacks isn't bad wtfI had more arguments than that
whats the point of battles then. If you have attacks then just don't battle. The mechanics could work, but the only reason battles are even a thing is because people complaned about Super's lack of battles.having to buy new attacks isn't bad wtf
battling gives you more money in order to buy those attacks, it does give you something.
and the boss thing which kyle already adressed.
You battle to get money so you can get more attacks. If you have attacks yes you should do battles because the money you get gets you more attacks than what you had. *Unless you use better stickers and end up buying shitty ones.*whats the point of battles then. If you have attacks then just don't battle. The mechanics could work, but the only reason battles are even a thing is because people complaned about Super's lack of battles.
Battles are pointless and the game is built around battles.
Yea, you can do that, orYou battle to get money so you can get more attacks. If you have attacks yes you should do battles because the money you get gets you more attacks than what you had. *Unless you use better stickers and end up buying shitty ones.*
But that sticker profit. I'll admit that was kinda shitty for them to do but I love the sticker gimmick, they could have done more with it.Yea, you can do that, or
Don't battle. If you don't battle, you don't need attacks. When you don't need attacks, you don't need coins. When you don't need coins, you don't need to battle. It's shitty game design.
If you're an obsessive type like me who wants to 100% the game then you have to battle at least 500 times and get thousands of coins in the process. The only reason I fought things in Sticker Star were to complete the banner challenges and because I'm the type of gamer who gets off on killing every last foe that so much as looks at me funny in strategy games.Yea, you can do that, or
Don't battle. If you don't battle, you don't need attacks. When you don't need attacks, you don't need coins. When you don't need coins, you don't need to battle. It's shitty game design.
I'm the type of gamer who gets off on killing every last foe that so much as looks at me funny in strategy games.
I blame FE, Mario and Luigi Superstar Saga, and Earthbound in my childhood for making me this way. Their ridiculously powerful bosses encourage you to kill everything that moves or risk grinding for an hour.I do that, especially in Fire Emblem and Pokemon.
When the game is a part of a series, of course most people are going to compare it to the rest of the series. Because it's a series.oh my fucking gosh sboles you're not listening to me.
this game, on it's own. don't look at it as a paper mario game just look at it as it's own game.
It's not that bad.
I love games that don't require grinding if you kill ALL the enemies in the road. I hate when games like Pokemon discourage it by making you overleveled, or when hardcore JRPGs make you grind forever. I like being on par with enemies. I hate being over/underleved.I blame FE, Mario and Luigi Superstar Saga, and Earthbound in my childhood for making me this way. Their ridiculously powerful bosses encourage you to kill everything that moves or risk grinding for an hour.
A flawed game with redeeming qualities doesn't make it a good game.When the game is a part of a series, of course most people are going to compare it to the rest of the series. Because it's a series.
Soundtrack is good, but I can't buy a game just because it has a good soundtrack.
They basically used the Beetlejuice NES gimmick. You have to buy attacks to beat the boss, but to do that you need cash and to get enough cash you have to fight mini bosses because basic enemies don't give you enough unless you wanted to grind. And those attacks are limited in use so you have to keep buying more, and that means fighting more mini bosses. It's just using the same formula as a farming simulator.