In several Deathrun maps, there are minigames where you fight Hale directly. However, due to the new plugin, Hale is able to heal using healthpacks if they happen to appear in the arena, such as in dr_minecraftland, dr_ancientmemes, and dr_breadland. At best, this draws out games since Hale's effective health is higher than normal, and at worst, it makes it an unbeatable battle for RED as Hale can just heal any damage they do to him. It pretty much makes the minigame a death sentence in any map that has healthpacks.
Another related issue is that Hale's max health gets lower as more people die. While this usually means a fairer fight as there are less players, in the event of a respawn, Hale will still have the lowered health while having to deal with many more players than anticipated. This also results in usually one-sided fights as Hale simply doesn't have the health to fight back. To fix this, if a respawn happens, Hale could be healed back to full with his new max health so it can be more fair.