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Conan O'Fryin'

Somewhat Threatening Sniper
And today I logged onto the Texas Mountain Lab server (Pretty much the only Skial server I go on) to find out that the sv_pure setting has been switched on. "Outrageous" says an angry Conan O'Fryin' upon realizing that his custom mods that he poured oh so many hours into are now useless.

"Who cares?" asks the uncultured and bewildered reader.

Well, this reaction upon the server change is not just my own, nay, it is shared among quite a good number of people in the Texas Mountain Lab community. I am inclined to believe that it is just a mistake upon noting that other servers have been unaffected, and the fact that there was not a thread explaining that such an event would occur prior to me making my own. I would like to request that the change be reverted, or if that is not possible, give a good explanation as to why this was done
 
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Uh, wrong. Admins are needed to stop wallhacks. If you're implying that a sudden and sweeping change to the server that upsets most locals to it, as well as getting rid of the custom spirit that TF2 is known for, is needed to prevent hypothetical wallhackers, then that's kind of dumb. There is a time and a place for sv_pure, competitive servers that don't care about user experience is one of them, fun based servers that haven't seen a hacker in three months is not
 
sv_pure is enabled so that people cannot use exploits in the terms of skins.in a sense, it tells the the server where the client can get their information and files.

i could make it to where i could see spies in a bight yellow even if cloaked. i can make walls invisible. if sv_pure was not set

however idk if we have sv_pure 1 or sv_pure 2

sv_pure 0 has no restrictions. with it set here players can set custom skin exploits
sv_pure 1 allows custom skins if it is on the whitelist.
sv_pure 2 allows nothing custom from the client.
 
Hi. Yes, I know what sv_pure is. I also know about Skial's poor history with user service and feedback but I am willing to let that slide on the basis of getting this issue resolved. My question is not "Why do we need sv_pure" but rather "Why did you turn sv_pure on in our small server which has had absolutely no trouble with hackers and exploiters." We could certainly talk about the former, but for now, I would like the latter to be answered!
 
judging by the stickied Frequently Denied Suggestions thread, I'd say this pic pretty much sums it up:
svpure.jpg
 
Hi. Yes, I know what sv_pure is. I also know about Skial's poor history with user service and feedback but I am willing to let that slide on the basis of getting this issue resolved. My question is not "Why do we need sv_pure" but rather "Why did you turn sv_pure on in our small server which has had absolutely no trouble with hackers and exploiters." We could certainly talk about the former, but for now, I would like the latter to be answered!
Are you kidding? We're one of the biggest TF2 server groups! We're not going to intentionally open our servers up to wallhackers. You're also not going to get it turned on with that attitude. We've rejected this multiple times. This isn't any different.
 
I think we got off on the wrong foot, especially considering that the opponents to my righteous and just cause continue to believe that I come here to request that the decision be reversed, and simply that. Nay, this be not true. As I've stated before, I simply request an ANSWER be given why our server was one of the unlucky ones to be smote by the seemingly naive and indiscriminate hand of sv_pure 1. As said before, other servers were not affected by this. Why? Why were other servers unaffected, but ours struck down in the name of "Justice?"

Also, I would like to recommend that the administrators of Skial not lock this topic on the grounds of "We've answered this." A) No, you haven't. B) No one ever solved anything by ignoring serious questions. I think it is high time we discuss this like gentlemen, and reach a desirable conclusion for both parties
 
Hey, I play on the same server as Conan, and I'd like to clarify a few things for you moderators reading this post who don't understand the situation (i.e. all of you):

1) We are active players and have never seen sv_pure have a non-zero setting on the MountainLab servers
2) We have not had a hacker log on to said servers in months

We feel that your taking away of our ability to customize the look and sound of our game is wrong. People that log on to these MLab servers are honest players and don't need nor use hacks to have an unfair advantage over the other players. Not only we but also the rest of the MLab servers' active players are being denied our freedom to external content, the freedom of our skins and sounds.

No wallhackers log on to MLab, and yet you turn on sv_pure and ruin the visual customization aspect of the game for us, just so 1 or 2 hackers could be prevented from logging on in the next decade. We would request that you disable sv_pure and let us watch and listen to TF2 the way we want it to look and sound.
 
sv pure will NOT be changed to 0.
the fact that the texas and NY servers had it at 0 was a mistake
 
We haven't had someone get caught in a while, doesn't mean they aren't lurking. If word gets out that the server is sv_pure 0 then we'll have a problem on our hands. Two people out of the hundreds of people a day that play on the server isn't enough to change. I think you guys aren't looking at the whole network of servers and I think we know the situation so don't throw that around. Please don't say "we" since it's your opinion and don't pretend to speak for the whole server. I believe the rest of the regular TF2 servers are sv_pure 1 so Bottiger just got around to setting it since that's one of the newer servers. We've already had lengthier discussions on this, hence why it's on the commonly denied list. That's why I locked the last thread and that's why I'm locking THIS thread. If Bottiger wants to respond to this he can, but I'm 99% I know his opinion on it.

You're also being incredibly naive. People hack ALL THE TIME, just look at our SourceBans list. That's just what we catch too. Saying that Mountain Lab is special is a bit of a stretch. I would say less people hack on Turbine and Dustbowl since there's admins on a lot.

EDIT: I'll let Bott set this to Declined if he wants to

EDIT2: Also sv_pure 1 is the default in TF2 for a reason. It's INCREDIBLY hard to find a sv_pure 0 for that reason. There's plenty of achievement and idle servers that have it enabled since no one cares on those. Start a Mountain Lab server yourself with sv_pure 0 (and advertise it as such) and if it takes off in the slightly I guarantee at least half the people will be wallhacking on it. It probably wouldn't take off anyway since you might need 1 to be on quickplay.
 
Hi, this post is a continuation to the last thread made by Conan O'Fryin' because a certain mod thinks sv_pure is automatically immutable and even a suggestion to change that warrants the immediate close of a thread. However, the suggestion is still to make sv_pure on the MountainLab servers 0.

Quoted from takethepants:

We haven't had someone get caught in a while, doesn't mean they aren't lurking. If word gets out that the server is sv_pure 0 then we'll have a problem on our hands. Two people out of the hundreds of people a day that play on the server isn't enough to change. I think you guys aren't looking at the whole network of servers and I think we know the situation so don't throw that around. Please don't say "we" since it your opinion and don't pretend to speak for the whole server. I believe the rest of the regular TF2 servers are sv_pure 1 so Bottiger just got around to setting it since that's one of the newer servers. We've already had lengthier discussions on this, hence why it's on the commonly denied list. That's why I locked the last thread and that's why I'm locking THIS thread. If Bottiger wants to respond to this he can, but I'm 99% I know his opinion on it.

You're also being incredibly naive. People hack ALL THE TIME, just look at our SourceBans list. That's just what we catch too. Saying that Mountain Lab is special is a bit of a stretch. I would say less people hack on Turbine and Dustbowl since there's admins on a lot.

1) Let me remind you, takethepants, that it has been ~3 months or more since there was a hacker on one of the MountainLab servers. If sv_pure was 0 that whole time, "word would have easily gotten out," as you would say. No hacker would resist such a ripe opportunity.
2) It's not only us two but also so many other active people on the server that want sv_pure set back to 0 as well.
3) We never see any Skial admins, mods, etc. on MountainLab. Don't try to tell me you understand the situation if you can't even be there to see it for yourself.
4) What do you think is the general opinion of players regarding customization? Do you automatically think skins and/or custom sounds are abhorred by the community? We the community treasure the ability to change the look and feel of the game, regardless of your willingness to "take all comers" and battle against all of the imaginary hackers that you seem to think could plague the MLab servers.
5) "Newer servers?" They've been up for months. Don't try to tell me the servers are in their infancy compared to others like Dustbowl.
6) You're just locking the thread because you think sv_pure is, as I've said, immutable. If no hackers come to the MLab servers, sv_pure being set to a non-zero setting serves no purpose other than to frustrate those who use skins or custom sounds and try to play on your servers.
7) If I'm being naive, please do step off of your high horse and come to the MountainLab servers for once, and see for yourself that these servers are always devoid of hackers and cheaters. I'm sure more-popular maps get more hackers, but MLab, as you will see, gets none.
8) We're not saying MLab is "special", we're stating from personal experience that these MLab servers are hacker-free 99.99999% of the time. Facts aren't quite a "bit of a stretch."
 
So I'm just going to lock this without reading it.

EDIT: Also, who the hell cares if you want custom sounds and crap? You can still do a custom hud with sv_pure 0. If you want to mess around, like I said, there are servers for that. Our regular TF2 servers aren't the place for that.

EDIT2: For some huehuehue I'll respond to each point:

1) That we found. Again, there are many people that don't get caught. Also, from my experience on the NY server, most people are terrible and don't know a hack when they see it. Especially something subtle like a wallhack.
2) I only see two of you posting.
3) I've been on it plenty enough. I lobbied for the original MountainLab server in the first place I think.
4) Yes. We like to keep the server as close to vanilla as possible.
5) They're newer compared to the other servers.
6) I don't care. See point 1 about hackers.
7) I do and I'm not going to sit there 24/7 to babysit and see if anyone comes and cheats.
8) You kind of are. You're saying that the Mlab server should be different than the rest of regular servers. So you're implying that.
 
Hi, this post is a continuation to the last thread made by Conan O'Fryin' because a certain mod thinks sv_pure is automatically immutable and even a suggestion to change that warrants the immediate close of a thread. However, the suggestion is still to make sv_pure on the MountainLab servers 0.

Quoted from takethepants:



1) Let me remind you, takethepants, that it has been ~3 months or more since there was a hacker on one of the MountainLab servers. If sv_pure was 0 that whole time, "word would have easily gotten out," as you would say. No hacker would resist such a ripe opportunity.
2) It's not only us two but also so many other active people on the server that want sv_pure set back to 0 as well.
3) We never see any Skial admins, mods, etc. on MountainLab. Don't try to tell me you understand the situation if you can't even be there to see it for yourself.
4) What do you think is the general opinion of players regarding customization? Do you automatically think skins and/or custom sounds are abhorred by the community? We the community treasure the ability to change the look and feel of the game, regardless of your willingness to "take all comers" and battle against all of the imaginary hackers that you seem to think could plague the MLab servers.
5) "Newer servers?" They've been up for months. Don't try to tell me the servers are in their infancy compared to others like Dustbowl.
6) You're just locking the thread because you think sv_pure is, as I've said, immutable. If no hackers come to the MLab servers, sv_pure being set to a non-zero setting serves no purpose other than to frustrate those who use skins or custom sounds and try to play on your servers.
7) If I'm being naive, please do step off of your high horse and come to the MountainLab servers for once, and see for yourself that these servers are always devoid of hackers and cheaters. I'm sure more-popular maps get more hackers, but MLab, as you will see, gets none.
8) We're not saying MLab is "special", we're stating from personal experience that these MLab servers are hacker-free 99.99999% of the time. Facts aren't quite a "bit of a stretch."
1 - We like to keep it that way
2 - We're not changing it for just one server, and it is set to sv_pure 1 for a reason. Helps us avoid a good amount of hackers on our servers. This isn't about just MountainLab. It's about all of our servers.
3 - I'm on there in the mornings, kind of often. Classy and Ruelel show there sometimes as well. [Shrug]
4 - See 2. You wanting to feel like a pretty special snowflake isn't enough grounds for us to open in a gateway for hackers, no matter how small.
5 - It is kind of new..
6 - No, because it's an obviously closed subject. This isn't about just ML, it's about all our servers. We aren't going to change the sv_pure settings for individual servers based on "the regulars" of that server. You don't see US21 with AllTalk on by default, do you?
7 - I'm there often, and yeah, it doesn't get many hackers. Doesn't matter, because we're keeping sv_pure at 1.
8 - Yeah you are.

:)
P.S. - My old server (a year and a half ago, now, jeez) had sv_pure set to 0. One of the head mods made it so spy decloak sounds were louder than anything else.
Fin

Also, I am unlocking so the kid can respond instead of making 3 more threads.

Scratch that, locking, L2read stickies.
 
Why do people think our regular servers ever had sv_pure 0?

They have always been sv_pure 1 from our first non-idle server over a year ago. That is the default setting and I have never changed it to 0.
 
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Am I strange for not understanding the straight outrage these people have for sv_pure being on?

Edit:
also if there's so much demand by whoever for "customization" why isn't there more mountainlabs with sv_pure off? As an above poster suggested, start your own server and see how many hackers it attracts by not having pure on.
 
Am I strange for not understanding the straight outrage these people have for sv_pure being on?

Edit:
also if there's so much demand by whoever for "customization" why isn't there more mountainlabs with sv_pure off? As an above poster suggested, start your own server and see how many hackers it attracts by not having pure on.
If we have sv_pure 1 (which we have) then you can use normal mods, which doesn't for example change the color of a cloaked spy or make all walls go invisible so I don't understand what the issue is. I can use all my mods nicely on Skial servers. (sound, models, lightwarp and some more)
 
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