chairius✿

Wicked Nasty Engineer
FF2 Balancer
if you've ever played on this map, you probably know about this set of rooms

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this thing causes the most delayed, boring matches ever. this map would be perfectly fine if this room was removed/uncampable. the one entrance/one way exit makes this map extremely boring whenever a hale stalls out because, predictably, if they go into this area they will lose. it only takes one engineer or one heavy to force a hale to use rage to even enter. there's a couple of possible things you could do to make this way better

- remove the ability to build in the room
- remove the hp and ammo in the room
- remove the room
- add more ways to enter
- idk man i'm not a map designer not my job

If my thread is declined with a reason among the lines of "we don't have anyone to do it" I will go and ask Cream Tea to do it. Thanks :)
 

goldencheeze

Sufficiently Lethal Scout
+1 would just like to add that in a relatively full server it doesnt matter if the boss goes first, they can and will be knocked back basically guaranteeing at least someone gets in that room and if 31 players make a mad dash in chances are someone competent will cheese the boss