+10000
Here's an update on this, from the perspective of the contest to give it some context.
Skial Store contest, which was launched from this post:
https://www.skial.com/threads/skial-store-contest.73959/
The contest began 15th May at 7pm GMT, it has been 2 days and 21 hours since the competition was opened.
As noted on the post announcing the contest, this page shows the top 100 players in terms of credit gain*.
From this page, we can see the positions from 1 - 100, currently the #1 and #100
- #1 - brothersmothers1994 AFK - 70563
- #100 - Starfruitified - 9131
Now, it is worth noting that the page shows everyone, not just those who have bought a ticket.
For reference, the taunt command in the store is 10,000 credits - let's take the first user with 10,000:
- #78 - |VîtØ - 10062
- #79 - mr.cat™ - 9978
Therefore, out of all of the players on Skial, only the top 78 people can afford to purchase !taunt
In two days and 21 hours, only the very top 78 players in the whole of Skial can buy the command.
This, in my opinion, is far too high. People shouldn't have to seed in order to purchase things from the store.
I understand that seeding is the most useful someone can be, but playing on the other servers is still useful.
Imagine a world in which our servers are full 24/7 and seeding wasn't needed - people would really struggle.
Bare in mind, this is just to purchase one item from the store - it took the #78 player nearly three days.
People have other things outside of Skial, work life, loved ones, we shouldn't just be saying "But that player got 70,000 in nearly three days!".
These are the extreme cases in which people are competing to win expensive hats and other rewards.
It reminds me of a story I heard about a company that held a "The person who takes the fewest holiday days gets a prize!" competition.
The winner only took 3 holiday days - at which point the CEO declared that people clearly didn't need holidays and reduced the number of days people were allowed.
We should be looking at what the vast majority of players can do and saying something along the lines of:
- Top 40% of players should be able to purchase 1 store item
- Top 30% of players should be able to purchase 2 store items
- etc...
Unless 40% of Skial's total population is 78 players, this needs to be looked at - and changed.
*does not include gifts or betting wins, just the X credits gained every Y seconds