revomand

Scarcely Lethal Noob
Bring back these Deathrun maps, lots of people I know want them back:
  • Neonoir
  • Technoir
  • Outrun
  • Simulation
  • Nighttown
  • Waterrun
  • PQ
Why bring back these maps?

  • I sort of agree with why some of these are gone, 'cause it is "barely" Deathrun and more parkouring, but think of nighttown. Why was nighttown removed, when there are maps that include more parkour than it, such as dr_scooby_doo? It has way more parkouring and platforming than nighttown does, nighttown has a good amount of traps and the quality of the map is really good. So out of all these maps, I think it'd be fair for nighttown to be brought back, but the rest would be nice to have.

  • Another map similar, Waterrun, sure it is a platforming map but it's got a bunch of traps, and also the Death can press a button to give you Freerun, and even a button to make you have a bunch of lives. You get multiple chances to beat the map, it's a bit challenging but not even that hard.

  • A third map that was also removed, is PQ, it is like nighttown, where the quality of the map is good, has a good amount of traps, isn't too long, and has less platforming than dr_scooby_doo. Which is why it's still unfair that dr_scooby_doo gets to stay whereas nighttown, waterrun, and PQ don't get to stay.
 
have you heard anyone complain about dr_minigames?
Nah, i even said it was a fun map. However, if your removing maps from the DR server that aren't deathrun. Then shouldn't minigames go by your logic since its not DR?

Surely you said you want only DEATHRUN MAPS IN RIGHT? MR.BOTTIGER?
 
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I don't care about that until people start complaining, which they did with parkour maps.

Why is this so hard for you to understand?
 
I don't care about that until people start complaining, which they did with parkour maps.

Why is this so hard for you to understand?
Ok nevermind, looks like using your own logic like you removing parkour because they weren't deathrun. Seems to not work by saying Minigames isn't Deathrun yet its on the DR server.

What i was doing was using your OWN statement that got rid of the Parkour maps and mentioning Minigames in the DR server was proving hypocrisy.
 

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Because it never got as many complaints as parkour maps.

Again. I don't know how long it's going to take for you to realize that this is the only way for your favorite maps/playing style to survive. And I'm running out of patience keeping this server up.

https://www.skial.com/threads/parkour-game-mode.118588/

The fact that sunstep's server failed should have taught you that you can't just rename it "hardcore deathrun".
 
Because it never got as many complaints as parkour maps.

Again. I don't know how long it's going to take for you to realize that this is the only way for your favorite maps/playing style to survive. And I'm running out of patience keeping this server up.

https://www.skial.com/threads/parkour-game-mode.118588/

The fact that sunstep's server failed should have taught you that you can't just rename it "hardcore deathrun".
I will read this and review it. But i will just bring it to your DM's instead of this forum, lets see what the other people on this forum think.
 
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its a pretty easy map, thats why no one complains about it lol. If it was harder people would be yapping for it to be removed.

I don't care about that until people start complaining, which they did with parkour maps.

Why is this so hard for you to understand?
Bro, people complain about parkour maps and brainrot corridor maps, yet you only remove parkour maps because cream tits says something. Make your relationship less obvious lool.
 
Ok nevermind, looks like using your own logic like you removing parkour because they weren't deathrun. Seems to not work by saying Minigames isn't Deathrun yet its on the DR server.

What i was doing was using your OWN statement that got rid of the Parkour maps and mentioning Minigames in the DR server was proving hypocrisy.
using graveyard stuffer as an example of someone who hates minigames is like using Hitler for an example of a good guy, I don't think I've seen graveyard like any map besides ancient.
 
Bro, people complain about parkour maps and brainrot corridor maps, yet you only remove parkour maps because cream tits says something. Make your relationship less obvious lool.
Yeah they did and I investigated the situation and found out it is a minority compared to the people who prefer corridor maps over parkour maps. And parkour maps always have lower player counts.

As I said, your only option is the parkour server. The longer you delay in fiilling the server, the less chance there is that anyone is going to be playing these maps in the future. And I'm not keeping the parkour server around forever. It's already been up for almost half a year.

What is it going to take for you all to realize this is the only way anyone is going to get to play these maps?
 
The return of these maps in the Deathrun servers likely wont happen. The parkour server is a place for maps that had parkour in your face everywhere you went. Nerely all the maps in the server do exactly waht Ive mentioned.

P.S. While playing the parkour server i noticed the blu bot doesnt spawn in dr_pq_112 >:O
 
P.S. While playing the parkour server i noticed the blu bot doesnt spawn in dr_pq_112 >:O
Because people here complained that it ruins the map if there isn't a human activator on the map.

I just find it sad that the parkour lovers here have the wrong attitude about this and continue to treat me as the enemy as they have been for all these years.

News flash, I am the best shot at having a server for these maps and people to play with. You got your own server, so you don't have to complain about "braindead corridor lovers" that I've spent time setting up and money hosting. And a carefully thought out plan to make these maps more appealing to more people. No one else is going to offer anything better than this.

The fact that Sunstep's server died should have told you that no, you can't just name it "hardcore deathrun".

It's either the parkour server, or nothing at all. And I'm not going to keep an empty server around forever, half a year is already a very long time. Time is ticking on this.

I do believe if people tried filling the server and porting maps, it might even rival normal deathrun. But the attitude here seems to be to not even try and trying to complain your way into going back to the way things were.
 
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Because people here complained that it ruins the map if there isn't a human activator on the map.

I just find it sad that the parkour lovers here have the wrong attitude about this and continue to treat me as the enemy as they have been for all these years.

News flash, I am the best shot at having a server for these maps and people to play with. You got your own server, so you don't have to complain about "braindead corridor lovers" that I've spent time setting up and money hosting. And a carefully thought out plan to make these maps more appealing to more people. No one else is going to offer anything better than this.

The fact that Sunstep's server died should have told you that no, you can't just name it "hardcore deathrun".

It's either the parkour server, or nothing at all. And I'm not going to keep an empty server around forever, half a year is already a very long time. Time is ticking on this.

I do believe if people tried filling the server and porting maps, it might even rival normal deathrun. But the attitude here seems to be to not even try and trying to complain your way into going back to the way things were.
so basically in the 3rd thing where you talk about sunstep's server, i look at it, you can create an entire parkour dr related server, but you cant rename it? that sounds hella dumb ngl
no offense
 
so basically in the 3rd thing where you talk about sunstep's server, i look at it, you can create an entire parkour dr related server, but you cant rename it? that sounds hella dumb ngl
no offense
its more renaming it doesn't fix the fundamental flaws of the maps themselves, these maps just simply don't have the same hook as regular deathrun maps to new players, clearly even calling it "hardcore deathrun" doesn't attract anyone but the parkour players who know about skials parkour server to it, I'm not sure how many times Bottiger has to beat this message into the parkour players head but calling it "hardcore deathrun" doesn't make the server an automatic success, actually getting on the server and using it so it's not constantly 0/32 does.
 
Because it never got as many complaints as parkour maps.

Again. I don't know how long it's going to take for you to realize that this is the only way for your favorite maps/playing style to survive. And I'm running out of patience keeping this server up.

https://www.skial.com/threads/parkour-game-mode.118588/

The fact that sunstep's server failed should have taught you that you can't just rename it "hardcore deathrun".
I've woken up since my name was mentioned.

I am shutting down my server because of mostly personal reasons. It's not really worth running this server when you have 2 jobs next to a full-time study. I've enjoyed running my server, even if it wasn't really the most successful server. Even though the server wasn't getting many players, the feedback was mostly positive. The way the server was run, was accepted by players who play there. I've witnessed people trying to start up a brand new Deathrun server in modern TF2 days, and pretty much all of them died within a week or even sooner, or even worse never got any activity in the first place. My server has had quite some activity throughout the one year it has been up and running. My statistics prove this.

1723492255868.png

Screenshot of a Discord embed on my Discord server that gets updated frequently - Live server data.

I am confident that anyone starting a server right now with hard deathrun maps only or even just normal deathrun will never get the above stats within a one-year timeframe.

My server has gotten much further than any other new start up Deathrun server, which is good news for Skial I guess, since it didn't work out for me at the end of the day. I've put in hundreds of hours into this server and it didn't give much success. So I can confirm that no server will actually ever compete. Were those hours worth it? Well, I did enjoy most of it and I did learn a lot. But did those hours actually bring any success to my server? Most likely not.

But I am not here to speak about how good or bad my server is, I am here to expose the real problem. I can tell everyone right here and now that the issue does not lie with the quality of my server or how I ran it. The issue lies with the fact that the player base that likes hard deathrun maps seems to be way too small for it to be separated from normal Deathrun. This is one of the multiple reasons why I am shutting down my server. I'm seeing no potential for a successful future. I am not going to run a server or spend hundreds of hours into coding only to serve a handful of players. Furthermore, I am guessing Bottiger has the same mentality as well, especially since he has way more servers to manage, I could even guess he is using the parkour server as a reason to keep difficult maps out of the main Skial server. Bottiger and I are looking at it the same way. This might be difficult to accept, but the era of difficult deathrun maps seems to be over. If you want to play platforming maps on a server that is actually alive, you either have to play Panda (good luck with actually having fun there, if you're not actually banned) or blw (Good luck catching bhoppers 3 km in the sky, and that server seems to die as well recently). Since those servers still have a mixed map rotation.

Also, the meaning of hardcore is something incredibly challenging, so the naming of the server was right because my server was about challenging maps. The point of me naming my server like that was not to pump in extra players, but to make players aware of what they were getting into. The server was dedicated to challenging maps, so I didn't want to hear complaining about maps being too difficult. Something that was weird to me was the fact that players show interest in the server, but not many people actually play. Renaming a deathrun server to hardcore deathrun won't make it successful, in fact, it will have the opposite effect because it will keep many people away. I was aware of this when I renamed my server, and I accepted the risk.

Bottiger is not an enemy or the enemy. Bottiger is just a server owner, and he is seeing things realistically, just like how I see how this game mode won't work out. Players don't see that running a server costs money (which has gotten ridiculously expensive nowadays compared to many years ago, if you want decent hardware specs), and more importantly time.

The words above are maybe not the words you want to hear, but this is realistically speaking, unbiased and coming from a fellow server owner, and this is how I see how things are.

Edit: replaced screenshot to comply with the rules.
Edit 2: Just to be clear, I am completely neutral on this suggestion. I have not up or downvoted this thread. Whether parkour Deathrun becomes the future or not, I won't be there to see it. This post is just me stating that I am not seeing any potential in parkour Deathrun.
 
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Even though the server wasn't getting many players, the feedback was mostly positive. The way the server was run, was accepted by players who play there.
I don't mean to belittle your efforts, but since your server is being used as an example of what we should be doing instead, I need to spell it out for other people here.

107111 minutes over 1 year is 4.9 player-hours a day. So this means there were on average fewer than 5 players a day on average playing 1 hour each (or fewer players playing more than 1 hour each, or more players playing less than 1 hour each). Pretending that this is good, even if all the players that were on there gave you raving reviews, is like thinking you are handsome because your mom and grandmother told you so.

The main reason why "hardcore" deathrun just doesn't work is really simple. 30 dead players watching 1 person complete the map is not good gameplay. Neither is it fun for the activator.

These issues are completely solved with the new game mode I designed. If people got onboard with this instead of bitching about how I am killing the deathrun server for many years, I really believe it could even become more popular than deathrun is right now.