Recent content by Wheyloffle

  1. Wheyloffle

    new map

    Can you give us more information on it? What's the theme? How big is it? What gimmicks are you planning on putting in?
  2. Wheyloffle

    [VSH] vsh_abandoned_warehouse remastered

    (Refreshed map download) Unmirrored map Added support stilts for the platform in gold room I won't be readding the vents. The people who I referred to as "popular demand" are many of the commoners of the LA VSH server (the one I mostly play on -- no clue about any of the others), and they...
  3. Wheyloffle

    [VSH] vsh_abandoned_warehouse remastered

    (Download) Introducing: vsh_abandoned_warehouse_rem3 Hey everyone. Due to popular demand for this map to return but without vents, and the fact that the original map creator, "g .", has vanished without giving me any responses, I decided to remaster abandoned_warehouse! CHANGE LOG (big list...
  4. Wheyloffle

    Approved VSH_Hydro_Edifice

    Played this map in a full server. Here's my takeaway: +++It's actually pretty balanced. Half the time hales win, half the time the team wins for both buildings. Although, because of some of the close-quarters areas, hales get knocked around like pinballs. ---The second building (the more...
  5. Wheyloffle

    Approved VSH_Hydro_Edifice

    +1 I really love the aesthetic of the map and think the dual map styles would really make for a fun and interesting map that I'd really like to see added to the map pool. There are various things I'd change about the maps though: Map "A" (the big open one that you start the game in)--- It...
  6. Wheyloffle

    VSH v2 feedback thread

    It's !setboss or !sethale
  7. Wheyloffle

    VSH v2 feedback thread

    Nay: Telefrags shouldn't be instant death, but they should still reward engies for clever setups with a hefty chunk of damage. Also, they don't give you fat points for the scoreboard anymore. It's one of the little things, but I'd kind of like to see that return.
  8. Wheyloffle

    VSH v2 feedback thread

    I can't edit my post anymore, but I TAKE BACK WHAT I SAID ABOUT REBUFFING THE BABY FACE. It is satan.
  9. Wheyloffle

    VSH v2 feedback thread

    A lot of those class changes are not accurate for some reason. For example, the sniper no longer has an SMG if he also wears any backpack, and the mantreads actually don't boost your rocket jumps at all. -With playtesting, it looks like medics might be super strong and potentially OP...
  10. Wheyloffle

    [VSH] Why have Skial servers not updated to VSH v2.0+?

    The new version just takes some getting used to I think. I've played VSH for maybe a little under a thousand hours and still definitely stand by how I feel it's a major quality of life update. You didn't really convince me that it's now broken with what you provided. The classes' weapons were...
  11. Wheyloffle

    [VSH] Why have Skial servers not updated to VSH v2.0+?

    Thank you for trying it out on US, Bottiger! :blush:
  12. Wheyloffle

    [VSH] Why have Skial servers not updated to VSH v2.0+?

    That was fast. I see it's only on the US server. Noice. On one hand you get all the good changes with VSH 2, but on the other the mantreads aren't OP anymore :pensive: (also you can no longer concuss hale by shooting him with rockets -- that's probably for the best). Also you may have to...
  13. Wheyloffle

    [VSH] Why have Skial servers not updated to VSH v2.0+?

    Whoops. I'm sorry this is in the wrong area -- typing it out initially it was meant more as a question with a poll. Idk why I tagged it as a suggestion anyway. The updated model (& animations) for Saxton Hale I'm talking about is here. It was made as an SFM model, but the creator also includes...
  14. Wheyloffle

    [VSH] How many of you would feel if you became ghosts upon death?

    This is probably gonna be a pretty small thread. I'm working on a map and had this as an idea for a while, but I wanted to get everyone's thoughts on it first. :sunglasses: Whenever I die in vs Saxton Hale mode, I wish I had the ability of freecam or some other way to move about the map...