Cream Tea
Banned
Almost every trap can be dodged. It was bad enough with 32 players but now with more players it is literally impossible for Hale to win.
Unless this is intentional - This is bad design. Is there any popular map that uses non-lethal traps?It has a really nice theme but unfortunately the traps suck on dicks. I caught three players in the second trap and they all survived. Nice "traps".
Unless this is intentional - This is bad design. Is there any popular map that uses non-lethal traps?
No it should be removed because it not even death run at all it just dodging half of the traps-1
Yeah let's just... increase player size and then remove maps that for some reason aren't built for increased player size????
yes it does, traps are supposed to KILL people, not give them a 50/50 chance of surviving.-1 Just because players can dodge traps dosen't mean the map is bad
As opposed to long, instant traps? Avoidable traps AT LEAST add more gameplay variety.
No, its just avoidable traps used with a mediocre meme at best. The minigames aren't nothing special and its almost a guarantee win for RED.-1, This map is peak wdym
It's such a bi dimensional way to look at it, but it's not entirely wrongReminder that anyone who downvotes this suggestion doesn't care about fairness.
gameplay variety? where is the gameplay variety, if the gameplay is hale loosing?As opposed to long, instant traps? Avoidable traps AT LEAST add more gameplay variety.
By gameplay variety, I mean that traps move away from being nearly undodgeable and relying on praying that Hale screws up, instead incentivizing players to actively try and juke traps. Yes, LA Meltdown is too easy—I won’t argue against that. However, I am also making the point that traditional deathrun maps are unfair to the players. If it wasn't why even have bandaid fixes like demo charges, spy cloaks or pyro smoke bombs, hell even the increased player count?gameplay variety? where is the gameplay variety, if the gameplay is hale loosing?
How is it not deathrun? Because players don't arbitrarily die to the fire and forget traps?but it is not even deathrun!
Then, by definition, it should go on the parkour server. You do more juking than running, which means that this is more parkour than anythingBy gameplay variety, I mean that traps move away from being nearly undodgeable and relying on praying that Hale screws up, instead incentivizing players to actively try and juke traps.
Lets remove cocainum while we are at it, the maps short af and you have such little amount of traps on that map, Its more unfair than meltdown;Reminder that anyone who downvotes this suggestion doesn't care about fairness.
Meltdown atleast looks good, the traps aint that bad and I see no reason to remove it