The Superjump is the most important way for Hale to move around the map. This is why it never made any sense for the HP penalty incurred upon every use of this ability.
On the other hand, the previous Superjump Vulnerability (double damage from hits during superjumps) makes more sense as a penalty, because it serves as a reward to players who manage to land those hits, due to how difficult that would be due to the Superjump.
Thus, I believe it is a good idea for the Superjump penalty to be reverted to what it was previously.
On the other hand, the previous Superjump Vulnerability (double damage from hits during superjumps) makes more sense as a penalty, because it serves as a reward to players who manage to land those hits, due to how difficult that would be due to the Superjump.
Thus, I believe it is a good idea for the Superjump penalty to be reverted to what it was previously.