Miles Kilo

Sufficiently Lethal Scout
Hello there, in this thread I just want to suggest removing the explosive weighdown to make it more fun for others for example scouts can't deal with the explosive weighdown abuse only rocket jumping soldiers and flare pyros like yeah most classes can't deal with a hale that abuses the explosive weighdown so I suggest we remove it I'm not saying remove the actual thing that makes you go down faster I mean the explosive part of it

+1 for yes
-1 for no
 
This suggestion has been closed. Votes are no longer accepted.
Alright here is an idea to balance hale

More knockback resistance

Longer rage effect time

Maybe give him some damage resistance

And make him immune to almost all knockback while crouched to prevent of loose Cannon and vents abuse like some people abuse they go in vents and camp with loose Cannon or make so the mantreads give me the soldier less go from medkits so he doesn't delay
There are a lot of things you can think of to balance hale

We already did the first one earlier this year.
People have already complained that rage is too much considering Hale gets 15+ of them.
We tried damage resistance earlier this year too and people didn't like it.
Hale already gets a massive buff to knockback resistance while crouched. Due to how weapons like LC function in vanilla TF2, I don't think you could fully remove their knockback effect.

I agree that we could nerf RED to help balance Hale.
That's this thread;
https://www.skial.com/threads/makevshgreatagain-part-2-red-nerfs.90137/
 
We already did the first one earlier this year.
People have already complained that rage is too much considering Hale gets 15+ of them.
We tried damage resistance earlier this year too and people didn't like it.
Hale already gets a massive buff to knockback resistance while crouched. Due to how weapons like LC function in vanilla TF2, I don't think you could fully remove their knockback effect.

I agree that we could nerf RED to help balance Hale.
That's this thread;
https://www.skial.com/threads/makevshgreatagain-part-2-red-nerfs.90137/
Well I agree with anything even if it nerfs red. As long as we get to balance hale and reds and remove weighdown
 
+1

It's so annoying, everyone just spamming it so they get ez frags from people on the ground, who can't fly.