https://gamebanana.com/maps/212508
Through the successes and failures of my first two maps, Dirtmound and Forest Station, I aim to create a truly "amazing" VSH map.
In this case, I've tried to maintain visibility across the map while also creating interesting geometry to play on.
The map is undetailed. All props are temporary. This is to allow for easier and greater layout changes during the playtesting phase.
Through the successes and failures of my first two maps, Dirtmound and Forest Station, I aim to create a truly "amazing" VSH map.
In this case, I've tried to maintain visibility across the map while also creating interesting geometry to play on.
The map is undetailed. All props are temporary. This is to allow for easier and greater layout changes during the playtesting phase.